This work aims the creation of virtual worlds by working teams with resource to advanced interaction techniques, such as speech commands and gestures, as well as the resource to portable devices. The physical characteristics of virtual reality environments lead us to a different kind of user interfaces. However, we found some usefulness on the classic WIMP paradigm, which we also apply by using a PDA, in order to complement the interaction possibilities. In terms of application description we use the Virtual Reality Modeling Language. One of the main goals is the separation/combination of VRML files in order to allow the work to be cared out individually by the members of the team, and later combine the results to produce the global virtual...
In this paper we present a multimodal interface for navigat-ing in arbitrary virtual VRML worlds. Co...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
This paper is concerned with developing the concept of the Mixed Reality stage as a networked layeri...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
With the definition of a mark-up language for specifying scenes, behaviour and multimodal interactio...
3D content creation for virtual worlds is a difficult task, requiring specialized tools based on a W...
Biermann P, Jung B, Latoschik ME, Wachsmuth I. Virtuelle Werkstatt: A platform for multimodal assemb...
One of the main issues in the research on Multi-user Distributed Virtual Reality Systems is the vir...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
One of the visions often associated with the Virtual Reality Modeling Language (VRML) is that of a g...
This paper describes a system for authoring and executing shared virtual worlds within existing VRML...
The virtual has become a huge field of exploration for researchers: it could assist the surgeon, hel...
Spatial object manipulation is one of the most common tasks in 3D environments. It is the action of ...
Recently we have seen a growing use of virtual worlds (VW) in many areas like marketing, e-commerce,...
In this paper we present a multimodal interface for navigat-ing in arbitrary virtual VRML worlds. Co...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
This paper is concerned with developing the concept of the Mixed Reality stage as a networked layeri...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
With the definition of a mark-up language for specifying scenes, behaviour and multimodal interactio...
3D content creation for virtual worlds is a difficult task, requiring specialized tools based on a W...
Biermann P, Jung B, Latoschik ME, Wachsmuth I. Virtuelle Werkstatt: A platform for multimodal assemb...
One of the main issues in the research on Multi-user Distributed Virtual Reality Systems is the vir...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
One of the visions often associated with the Virtual Reality Modeling Language (VRML) is that of a g...
This paper describes a system for authoring and executing shared virtual worlds within existing VRML...
The virtual has become a huge field of exploration for researchers: it could assist the surgeon, hel...
Spatial object manipulation is one of the most common tasks in 3D environments. It is the action of ...
Recently we have seen a growing use of virtual worlds (VW) in many areas like marketing, e-commerce,...
In this paper we present a multimodal interface for navigat-ing in arbitrary virtual VRML worlds. Co...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
This paper is concerned with developing the concept of the Mixed Reality stage as a networked layeri...