This paper describes both the hardware and software development of three custom made wireless systems used for the interactive synthesis of footstep sounds. The data collected from the detection of the feet movements of a walker are used for real-time control of physical models for the auditory display of different ground textures and shoe types. The first system is based on a wooden plank under which an array of microphones is placed. The second system exploits the motion capture technology. The third system consists of a pair of sandals enhanced with two force sensitive resistors and two 3-axes accelerometers for each shoe. The characteristics of the three architectures are discussed and compared. The developed locomotion interfaces find ...
With \u201cShoes-Your-Style\u201d we introduce the entertaining possibility to change auditory feedb...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
This paper describes the use of wearable sensor technology to control parameters of audio effects fo...
This paper presents a novel footstep sound synthesizer based on physical and physically inspired mod...
A shoe-based interface is presented, which enables users to play percussive virtual instruments by t...
A shoe-based interface is presented, which enables users toplay percussive virtual instruments by ta...
This paper focuses on the localization of footstep sounds interactively generated during walking and...
A system to synthesize in real-time the sound of footsteps on different materials is presented. The ...
This paper presents an experiment where participants were asked to adjust, while walking, the spectr...
A shoe-independent system to synthesize real-time footstep sounds on different materials has beendev...
We describe a system which simulates in realtime the auditory and haptic sensations of walking on di...
This paper describes a system to interactively sonify the foot-floor contacts resulting from jumping...
We describe an audio-tactile stimulation system that can be worn and that is capable of providing th...
In this study we present the evaluation of a model for the interactive sonification of footsteps. T...
This article investigates whether auditory feedback affects natural locomotion patterns. Individuals...
With \u201cShoes-Your-Style\u201d we introduce the entertaining possibility to change auditory feedb...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
This paper describes the use of wearable sensor technology to control parameters of audio effects fo...
This paper presents a novel footstep sound synthesizer based on physical and physically inspired mod...
A shoe-based interface is presented, which enables users to play percussive virtual instruments by t...
A shoe-based interface is presented, which enables users toplay percussive virtual instruments by ta...
This paper focuses on the localization of footstep sounds interactively generated during walking and...
A system to synthesize in real-time the sound of footsteps on different materials is presented. The ...
This paper presents an experiment where participants were asked to adjust, while walking, the spectr...
A shoe-independent system to synthesize real-time footstep sounds on different materials has beendev...
We describe a system which simulates in realtime the auditory and haptic sensations of walking on di...
This paper describes a system to interactively sonify the foot-floor contacts resulting from jumping...
We describe an audio-tactile stimulation system that can be worn and that is capable of providing th...
In this study we present the evaluation of a model for the interactive sonification of footsteps. T...
This article investigates whether auditory feedback affects natural locomotion patterns. Individuals...
With \u201cShoes-Your-Style\u201d we introduce the entertaining possibility to change auditory feedb...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
This paper describes the use of wearable sensor technology to control parameters of audio effects fo...