Business models integrating the internet into their value propositions have demonstrated varying levels of viability. In particular, firms offering information-based products via the internet commonly are unable to generate sufficient revenue and, consequently, experience financial losses. Researchers continue to examine factors which motivate individuals\u27 willingness-to-pay for online content. One factor from the marketing literature which has been argued to affect consumer behavior is social influence. The purpose of this research is to investigate the effect of the three levels of social influence, micro-, meso-, and macro-, on both willingness-to-pay for online content and each other. This is accomplished by examining social influenc...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
While much of the current literature tends to focus on the direct effect of social influence on cons...
This study aims to develop a theoretical model to explicate online group buying behaviour. The resea...
Social influence is an important factor in guiding individual behavior, including purchase decisions...
The development and sale of massively multiplayer online games has emerged as a significant part of ...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Focusing on social network theories, we examine the interactive influence of both group-level (i.e. ...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
Interest into the effects of social influence on members of online communities is growing but there ...
The success of a business or brand depends on how effectively mobile social interactions can be util...
Interest into the effects of social influence on members of online communities is growing but there ...
Interest into the effects of social influence on members of online communities is growing but there ...
This study aims to develop a theoretical model to explicate online group buying behaviour. The resea...
Social commerce remedies the shortcomings of traditional e-commerce in attracting users. Researchers...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
While much of the current literature tends to focus on the direct effect of social influence on cons...
This study aims to develop a theoretical model to explicate online group buying behaviour. The resea...
Social influence is an important factor in guiding individual behavior, including purchase decisions...
The development and sale of massively multiplayer online games has emerged as a significant part of ...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Focusing on social network theories, we examine the interactive influence of both group-level (i.e. ...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
Interest into the effects of social influence on members of online communities is growing but there ...
The success of a business or brand depends on how effectively mobile social interactions can be util...
Interest into the effects of social influence on members of online communities is growing but there ...
Interest into the effects of social influence on members of online communities is growing but there ...
This study aims to develop a theoretical model to explicate online group buying behaviour. The resea...
Social commerce remedies the shortcomings of traditional e-commerce in attracting users. Researchers...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
While much of the current literature tends to focus on the direct effect of social influence on cons...
This study aims to develop a theoretical model to explicate online group buying behaviour. The resea...