This paper investigates how artistic explorations can be useful for the development of mobile haptic technology. It presents an alternative framework of design for wearable haptics that contributes to the building of haptic communities outside specialized research contexts. The paper also presents our various wearable haptic systems for mobile computing capable of producing high-order tactile percepts. Our practice based approach suggests a design framework that can be applied to create advanced haptic stimulations/situations for physically embodied interaction in real-world settings
Machine haptics has been shown to assist and enhance human–computer interactions. Research from prev...
As computing moves towards mobile devices, new challenges emerge for Human-Computer Interaction. Alt...
This paper introduces and analyses the performance of “Tactual Explorations”, a research-based inclu...
Technological developments are expanding the interaction possibilities for the haptic domain, allowi...
Wearable haptics is a promising research field with the long term goal of reliably conveying informa...
This thesis investigates the assumed affordance of haptic technology in a wearable context. This wor...
Current user interfaces for mobile and handheld computing platforms principally offer user interacti...
The haptic perception claims a central place in the interactive experience. The interactive art is t...
A longstanding goal in engineering research has been to realize haptic displays for virtual reality ...
Most interactions with physical objects are based on three senses: Sight, hearing and touch. Althoug...
International audienceTechnological advancement provides an increasing number and variety of solutio...
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University Lo...
Historically, haptics—all different aspects of the sense of touch and its study—has developed around...
Haptic technology, which engages the sense of touch, offers promising benefits for a variety of inte...
Haptics is a feedback technology that takes advantage of the human sense of touch by applying force...
Machine haptics has been shown to assist and enhance human–computer interactions. Research from prev...
As computing moves towards mobile devices, new challenges emerge for Human-Computer Interaction. Alt...
This paper introduces and analyses the performance of “Tactual Explorations”, a research-based inclu...
Technological developments are expanding the interaction possibilities for the haptic domain, allowi...
Wearable haptics is a promising research field with the long term goal of reliably conveying informa...
This thesis investigates the assumed affordance of haptic technology in a wearable context. This wor...
Current user interfaces for mobile and handheld computing platforms principally offer user interacti...
The haptic perception claims a central place in the interactive experience. The interactive art is t...
A longstanding goal in engineering research has been to realize haptic displays for virtual reality ...
Most interactions with physical objects are based on three senses: Sight, hearing and touch. Althoug...
International audienceTechnological advancement provides an increasing number and variety of solutio...
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University Lo...
Historically, haptics—all different aspects of the sense of touch and its study—has developed around...
Haptic technology, which engages the sense of touch, offers promising benefits for a variety of inte...
Haptics is a feedback technology that takes advantage of the human sense of touch by applying force...
Machine haptics has been shown to assist and enhance human–computer interactions. Research from prev...
As computing moves towards mobile devices, new challenges emerge for Human-Computer Interaction. Alt...
This paper introduces and analyses the performance of “Tactual Explorations”, a research-based inclu...