What are the benefits of single-touch screens? The paper presents findings of onevideo extract from ten months of observation of single-touch screen interaction among 8-9 year-old children. Recent studies of collaborative learning mediated by digital touch screens and tabletops emphasize the possibilities for equal levels of verbal and physical participation.Additionally, these studies suggest that multi-touch technologies offer more task-oriented activities compared to single-touch screen interaction, in which discussion about turn-taking is more prevalent from the outset. In contrast, applying the Embodied Interaction Analysis, we find that the constraints of single-touch screens offer support for intersubjective meaning making in their c...
Applications running on multi-touch tabletops are beginning to be developed to enable children to co...
This paper presents a technical case study and the associated research software/hardware underpinnin...
Children under 3 are enthusiastic users of mobile devices and have the ability to emulate a number o...
Recent experimental and design studies of collaborative learning mediated by tabletops has foregroun...
This paper presents a classroom study that investigated the potential of using touch tabletop techno...
Apart from touching the screen, what is the role of the hands for children collaborating around touc...
This paper presents findings from a longitude project on children‘s use of interactive touchscreens ...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
Apart from touching the screen, what is the role of the hands for children collaborating around touc...
This paper discusses a year-long technology integration project, during which teachers and researche...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
In CSCL studies, language is often foregrounded as the primary resource for engaging in collaborativ...
Applications running on multi-touch tabletops are beginning to be developed to enable children to co...
While interactive touchscreens are currently entering into educational practice, little is known abo...
Applications running on multi-touch tabletops are beginning to be developed to enable children to co...
This paper presents a technical case study and the associated research software/hardware underpinnin...
Children under 3 are enthusiastic users of mobile devices and have the ability to emulate a number o...
Recent experimental and design studies of collaborative learning mediated by tabletops has foregroun...
This paper presents a classroom study that investigated the potential of using touch tabletop techno...
Apart from touching the screen, what is the role of the hands for children collaborating around touc...
This paper presents findings from a longitude project on children‘s use of interactive touchscreens ...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
Apart from touching the screen, what is the role of the hands for children collaborating around touc...
This paper discusses a year-long technology integration project, during which teachers and researche...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
Touchscreens are being integrated into classrooms to support collaborative learning, yet little empi...
In CSCL studies, language is often foregrounded as the primary resource for engaging in collaborativ...
Applications running on multi-touch tabletops are beginning to be developed to enable children to co...
While interactive touchscreens are currently entering into educational practice, little is known abo...
Applications running on multi-touch tabletops are beginning to be developed to enable children to co...
This paper presents a technical case study and the associated research software/hardware underpinnin...
Children under 3 are enthusiastic users of mobile devices and have the ability to emulate a number o...