This paper presents a few of the initial reflections related to ongoing research on the notion of Persuasive Learning. In addition the paper briefly comments upon some of the benefits and challenges related to the cross field between persuasive technologies and learning objects, and between persuasion and learning in general
Considerable research has examined the use of traditional forms of media as vehicles for the deliver...
This thesis focuses on persuasion and how principles of persuasion embedded within mobile health app...
Persuasion is an interactive process through which a given message alters individuals ’ perspectives...
This paper further develops the notion of distinguishing between Persuasive Technology and Persuasiv...
Persuasive Design is a relatively new concept which employs general principles of persuasion that ca...
Based on the preliminary results of implementing and testing a persuasive learning initiative in the...
In our daily activities we are bombarded with persuasive messages. From advertising on mass and soci...
The need to compete for users’ attention and provide them with the best user experience has increase...
This deliverable is the second of three deliverables in WP3: Persuasive Learning Design Framework, a...
Persuasive technology is a sub-discipline of Human–Computer Interaction thathas emerged within the l...
This chapter explores the nature of persuasive language and the different approaches taken to its st...
Learning process is persuasive communication process. The effectiveness of persuasive depends on sev...
Persuasion is part and parcel of human interaction. The human persuaders in society have been always...
Abstract Obtaining quality learning behavior requires constant improvement. The development of learn...
Teachable agents are artificial intelligent computer agents designed around the pedagogical concept ...
Considerable research has examined the use of traditional forms of media as vehicles for the deliver...
This thesis focuses on persuasion and how principles of persuasion embedded within mobile health app...
Persuasion is an interactive process through which a given message alters individuals ’ perspectives...
This paper further develops the notion of distinguishing between Persuasive Technology and Persuasiv...
Persuasive Design is a relatively new concept which employs general principles of persuasion that ca...
Based on the preliminary results of implementing and testing a persuasive learning initiative in the...
In our daily activities we are bombarded with persuasive messages. From advertising on mass and soci...
The need to compete for users’ attention and provide them with the best user experience has increase...
This deliverable is the second of three deliverables in WP3: Persuasive Learning Design Framework, a...
Persuasive technology is a sub-discipline of Human–Computer Interaction thathas emerged within the l...
This chapter explores the nature of persuasive language and the different approaches taken to its st...
Learning process is persuasive communication process. The effectiveness of persuasive depends on sev...
Persuasion is part and parcel of human interaction. The human persuaders in society have been always...
Abstract Obtaining quality learning behavior requires constant improvement. The development of learn...
Teachable agents are artificial intelligent computer agents designed around the pedagogical concept ...
Considerable research has examined the use of traditional forms of media as vehicles for the deliver...
This thesis focuses on persuasion and how principles of persuasion embedded within mobile health app...
Persuasion is an interactive process through which a given message alters individuals ’ perspectives...