In this paper, we present a preliminary experiment whose goal is to assess the role of temporal aspects in sonically simulating the act of walking on a bump or a hole. In particular, we investigate whether the timing between heel and toe and the timing between footsteps affects the perception of walking on unflat surfaces. Results show that it is possible to simulate a bump or a hole by only using temporal information in the auditory modality
A system to synthesize in real-time the sound of footsteps on different materials is presented. The ...
A shoe-independent system to synthesize real-time footstep sounds on different materials has beendev...
This chapter presents an array of results on the perception of ground surfaces via multiple sensory ...
In this paper, we present an experiment whose goal is to assess the role of temporal aspects in soni...
We describe an audio-haptic experiment conducted using a system which simulates in real-time the aud...
This paper presents an experiment where participants were asked to adjust, while walking, the spectr...
In this paper we describe two experiments whose goal is to investigate the role of physics-based aud...
We describe a system which simulates in real-time the auditory and haptic sensation of walking on di...
In this paper, we present an experiment whose goal was to recognize the role of contextual informati...
We describe a system that provides combined auditory and haptic sensations to simulate walking on di...
We describe a system which simulates in realtime the auditory and haptic sensations of walking on di...
This article investigates whether auditory feedback affects natural locomotion patterns. Individuals...
In this paper we describe an experiment whose goal is to investigate the role of physics-based audit...
We propose a system that affords real-time sound synthesis of footsteps on different materials. The ...
This paper focuses on the localization of footstep sounds interactively generated during walking and...
A system to synthesize in real-time the sound of footsteps on different materials is presented. The ...
A shoe-independent system to synthesize real-time footstep sounds on different materials has beendev...
This chapter presents an array of results on the perception of ground surfaces via multiple sensory ...
In this paper, we present an experiment whose goal is to assess the role of temporal aspects in soni...
We describe an audio-haptic experiment conducted using a system which simulates in real-time the aud...
This paper presents an experiment where participants were asked to adjust, while walking, the spectr...
In this paper we describe two experiments whose goal is to investigate the role of physics-based aud...
We describe a system which simulates in real-time the auditory and haptic sensation of walking on di...
In this paper, we present an experiment whose goal was to recognize the role of contextual informati...
We describe a system that provides combined auditory and haptic sensations to simulate walking on di...
We describe a system which simulates in realtime the auditory and haptic sensations of walking on di...
This article investigates whether auditory feedback affects natural locomotion patterns. Individuals...
In this paper we describe an experiment whose goal is to investigate the role of physics-based audit...
We propose a system that affords real-time sound synthesis of footsteps on different materials. The ...
This paper focuses on the localization of footstep sounds interactively generated during walking and...
A system to synthesize in real-time the sound of footsteps on different materials is presented. The ...
A shoe-independent system to synthesize real-time footstep sounds on different materials has beendev...
This chapter presents an array of results on the perception of ground surfaces via multiple sensory ...