In the HANDS project Persuasive Technology is applied in an educational context in special schools for children with autism, in which social skills development is the aim of the persuasion. We consider how in such educational settings the interventions can be theorized in the context of existing educational paradigms. We discuss the relation between such paradigms and persuasive technology, and the specific case of persuasion in the pedagogical context of children with autism. <br/
This paper further develops the notion of distinguishing between Persuasive Technology and Persuasiv...
Located within the field of the development of mobile technology, the HANDS project aims to develop ...
Physical activity in education aims at total child development, which meanscomponents like physical,...
Persuasive technology is a sub-discipline of Human–Computer Interaction thathas emerged within the l...
The HANDS project suggests the use of Mobile Persuasion in order to support young people with an aut...
The HANDS (Helping Autism-diagnosed teenagers Navigate and Develop Socially) research project involv...
Purpose – Helping Autism-diagnosed teenagers navigate and develop socially (HANDS) is an EU research...
The EuroPLOT project (2010-2013) has developed Persuasive Learning and Technologies (PLOTs) and has ...
The HANDS project suggests the use of Mobile Persuasion in orderto support teenagers with an autism ...
International interest in the use of assistive and ambient information and communication technologie...
Experimental intervention studies constitute the current dominant research designs in the autism edu...
A vast majority of people with motor disabilities cannot be part of the today's digital society, due...
The EU-funded project HANDS was aimed at assisting young people with an autism spectrum disorder to ...
The HANDS project is designed for Helping Autism-diagnosed Navigate and Develop Socially (HANDS) and...
With an increasing interest in the social inclusion of children in schools, HCI researchers have p...
This paper further develops the notion of distinguishing between Persuasive Technology and Persuasiv...
Located within the field of the development of mobile technology, the HANDS project aims to develop ...
Physical activity in education aims at total child development, which meanscomponents like physical,...
Persuasive technology is a sub-discipline of Human–Computer Interaction thathas emerged within the l...
The HANDS project suggests the use of Mobile Persuasion in order to support young people with an aut...
The HANDS (Helping Autism-diagnosed teenagers Navigate and Develop Socially) research project involv...
Purpose – Helping Autism-diagnosed teenagers navigate and develop socially (HANDS) is an EU research...
The EuroPLOT project (2010-2013) has developed Persuasive Learning and Technologies (PLOTs) and has ...
The HANDS project suggests the use of Mobile Persuasion in orderto support teenagers with an autism ...
International interest in the use of assistive and ambient information and communication technologie...
Experimental intervention studies constitute the current dominant research designs in the autism edu...
A vast majority of people with motor disabilities cannot be part of the today's digital society, due...
The EU-funded project HANDS was aimed at assisting young people with an autism spectrum disorder to ...
The HANDS project is designed for Helping Autism-diagnosed Navigate and Develop Socially (HANDS) and...
With an increasing interest in the social inclusion of children in schools, HCI researchers have p...
This paper further develops the notion of distinguishing between Persuasive Technology and Persuasiv...
Located within the field of the development of mobile technology, the HANDS project aims to develop ...
Physical activity in education aims at total child development, which meanscomponents like physical,...