Gadgets are one of the results of technological developments that have sophisticated capabilities, where the wider community cannot be separated from one group of gadget users. This research aims to determine self-control of gadget dependence among Nurul Hasanah students in the 2023/2024 academic year. The method used in this research is a quantitative method. This type of research is Quasi-experimental with a Pre test-post test one group design type. The subjects in this research were 6 students in class VIII-3 who had high gadget dependency scores. The instrument used is the gadget dependency scale. Instruments were given before and after the implementation of group counseling services. The data were analyzed using the Wilcoxon test to se...
Gadgets addiction is a behavior of someone who can not control themselves in the use of gadgets that...
The development of an increasingly sophisticated era, especially in the field of technology, one of ...
The use of gadget among school children is inevitable in the current era of technology. However, ove...
Gadgets are one of the results of technological developments that have sophisticated capabilities, w...
The phenomenon of gadget addiction nowadays is not difficult to find among children. Those who have ...
This study aims to determine the significance of the decrease in addictive behavior of gadget users ...
This study aims to determine how big the influence of gadget addiction on the behavior of class VIII...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
The era of globalization is the door to all changes, causing various developments in terms of techno...
This study aims to see how much the level of dependence of student gadgets using social media and wh...
This study aims to determine the impact of using gadgets on psychosocial, socio-emotional developmen...
This research was conducted to find out the extent of the influence of the intensity of the use of g...
This research is a quantitative research with an experimental research method using a Quanti Experim...
This study aims to determine the relationship between self-control and student achievement and is ca...
Penggunaan gadget yang tidak terkontrol pada siswa saat belajar dari rumah dapat menyebabkan kecandu...
Gadgets addiction is a behavior of someone who can not control themselves in the use of gadgets that...
The development of an increasingly sophisticated era, especially in the field of technology, one of ...
The use of gadget among school children is inevitable in the current era of technology. However, ove...
Gadgets are one of the results of technological developments that have sophisticated capabilities, w...
The phenomenon of gadget addiction nowadays is not difficult to find among children. Those who have ...
This study aims to determine the significance of the decrease in addictive behavior of gadget users ...
This study aims to determine how big the influence of gadget addiction on the behavior of class VIII...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
The era of globalization is the door to all changes, causing various developments in terms of techno...
This study aims to see how much the level of dependence of student gadgets using social media and wh...
This study aims to determine the impact of using gadgets on psychosocial, socio-emotional developmen...
This research was conducted to find out the extent of the influence of the intensity of the use of g...
This research is a quantitative research with an experimental research method using a Quanti Experim...
This study aims to determine the relationship between self-control and student achievement and is ca...
Penggunaan gadget yang tidak terkontrol pada siswa saat belajar dari rumah dapat menyebabkan kecandu...
Gadgets addiction is a behavior of someone who can not control themselves in the use of gadgets that...
The development of an increasingly sophisticated era, especially in the field of technology, one of ...
The use of gadget among school children is inevitable in the current era of technology. However, ove...