The present study utilized two theories (the common ingroup identity model; expectation states theory) to examine male players’ intention to play video games with a female player. Consistent with the common ingroup identity model, male participants who were exposed to a pseudo Xbox profile presenting a woman as a stereotypical gamer showed stronger identification with the gamer category compared to those who saw a profile presenting her as a stereotypical female player. These male participants in turn showed stronger intention to play video games with the woman in the Xbox profile. Results also supported expectation states theory, suggesting that viewing the profile which represents a woman as a stereotypical gamer was related to men’s stro...
Current societal stereotypes indicate that when it comes between female and male gamers, males show ...
Video games have been the target of controversy for years, whether about violence or inappropriate...
Although females account for part of the gaming population, video games are still viewed as a male a...
Stereotype threat (ST), defined as the risk of confirming a negative stereotype about one’s own grou...
Morgenroth T, Stratemeyer M, Paaßen B. The Gendered Nature and Malleability of Gamer Stereotypes. Cy...
The present study assesses the impact of stereotype threat on how women experience digital gaming in...
Stereotypes in game culture are still inhibiting the freedom of female players. This survey study ai...
© 2016 Published by Elsevier Ltd. All rights reserved. The current study examined the impact of ster...
The current study examined the impact of stereotype threat on female online gamers' performance and ...
© 2017 Elsevier Ltd Despite relatively equal participation rates between females and males in casual...
<div><p>Females often report experiencing stigmatisation pertaining to their competency in digital g...
Females often report experiencing stigmatisation pertaining to their competency in digital gaming co...
Research on gender and video game playing has long been interested in the question of why females pl...
UnrestrictedResearch on gender and video game playing has long been interested in the question of wh...
Content analyses indicate that women and girls are gender-stereotyped and negatively portrayed in vi...
Current societal stereotypes indicate that when it comes between female and male gamers, males show ...
Video games have been the target of controversy for years, whether about violence or inappropriate...
Although females account for part of the gaming population, video games are still viewed as a male a...
Stereotype threat (ST), defined as the risk of confirming a negative stereotype about one’s own grou...
Morgenroth T, Stratemeyer M, Paaßen B. The Gendered Nature and Malleability of Gamer Stereotypes. Cy...
The present study assesses the impact of stereotype threat on how women experience digital gaming in...
Stereotypes in game culture are still inhibiting the freedom of female players. This survey study ai...
© 2016 Published by Elsevier Ltd. All rights reserved. The current study examined the impact of ster...
The current study examined the impact of stereotype threat on female online gamers' performance and ...
© 2017 Elsevier Ltd Despite relatively equal participation rates between females and males in casual...
<div><p>Females often report experiencing stigmatisation pertaining to their competency in digital g...
Females often report experiencing stigmatisation pertaining to their competency in digital gaming co...
Research on gender and video game playing has long been interested in the question of why females pl...
UnrestrictedResearch on gender and video game playing has long been interested in the question of wh...
Content analyses indicate that women and girls are gender-stereotyped and negatively portrayed in vi...
Current societal stereotypes indicate that when it comes between female and male gamers, males show ...
Video games have been the target of controversy for years, whether about violence or inappropriate...
Although females account for part of the gaming population, video games are still viewed as a male a...