Social distance games have been extensively studied as a coalition formation model where the utilities of agents in each coalition were captured using a utility function u that took into account distances in a given social network. In this paper, we consider a non-normalized score-based definition of social distance games where the utility function us̃ depends on a generic scoring vectors̃, which may be customized to match the specifics of each individual application scenario. As our main technical contribution, we establish the tractability of computing a welfare-maximizing partitioning of the agents into coalitions on tree-like networks, for every score-based function us̃. We provide more efficient algorithms when dealing with specific ch...
Hedonic games are coalition formation games in which coalitions are created as a result of the strat...
The mainly used welfare criterion in the social network literature is Bentham´s utilitarian concept....
International audienceWe study a hedonic game for which the feasible coalitions are prescribed by a ...
Social distance games have been extensively studied as a coalition formation model where the utiliti...
In this paper we consider Distance Hedonic Games (DHGs), a class of non-transferable utility coaliti...
We consider Social Distance Games (SDGs), that is cluster formation games in which the utility of ea...
We consider Social Distance Games (SDGs), that is cluster formation games in which agent utilities a...
I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, includ...
We investigate Pareto stability in Social Distance Games, that are coalition forming games in which ...
Online social networks allow the collection of large amounts of data about the influence between use...
We study the existence and computational complexity of coalitional stability concepts based on socia...
We thanks the anonymous referees for their valuable comments that helped improving the presentation ...
We consider the problem of allocating multiple indivisible items to a set of networked agents to max...
Online social networks allow the collection of large amounts of data about the influence between use...
We introduce a class of strategic games in which agents are assigned to nodes of a topology graph an...
Hedonic games are coalition formation games in which coalitions are created as a result of the strat...
The mainly used welfare criterion in the social network literature is Bentham´s utilitarian concept....
International audienceWe study a hedonic game for which the feasible coalitions are prescribed by a ...
Social distance games have been extensively studied as a coalition formation model where the utiliti...
In this paper we consider Distance Hedonic Games (DHGs), a class of non-transferable utility coaliti...
We consider Social Distance Games (SDGs), that is cluster formation games in which the utility of ea...
We consider Social Distance Games (SDGs), that is cluster formation games in which agent utilities a...
I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, includ...
We investigate Pareto stability in Social Distance Games, that are coalition forming games in which ...
Online social networks allow the collection of large amounts of data about the influence between use...
We study the existence and computational complexity of coalitional stability concepts based on socia...
We thanks the anonymous referees for their valuable comments that helped improving the presentation ...
We consider the problem of allocating multiple indivisible items to a set of networked agents to max...
Online social networks allow the collection of large amounts of data about the influence between use...
We introduce a class of strategic games in which agents are assigned to nodes of a topology graph an...
Hedonic games are coalition formation games in which coalitions are created as a result of the strat...
The mainly used welfare criterion in the social network literature is Bentham´s utilitarian concept....
International audienceWe study a hedonic game for which the feasible coalitions are prescribed by a ...