The question of what are good views of a 3D object has been addressed by numerous researchers in perception, computer vision, and computer graphics. This has led to a large variety of measures for the goodness of views as well as some special-case viewpoint selection algorithms. In this article, we leverage the results of a large user study to optimize the parameters of a general model for viewpoint goodness, such that the fitted model can predict people's preferred views for a broad range of objects. Our model is represented as a combination of attributes known to be important for view selection, such as projected model area and silhouette length. Moreover, this framework can easily incorporate new attributes in the future, based on the da...
View quality measures compute scores for given views and are used to determine an optimal view in vi...
Computation of good viewpoints is important in several fields: computational geometry, visual servoi...
The computation of good viewpoints is useful in many fields: exploration of virtual worlds, global i...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
International audienceVisualization and visual browsing of 3D model collections require rendering th...
When recognizing or depicting objects, people show a preference for particular “canonical ” views. A...
We investigated preferred or canonical views for familiar and three-dimensional nonsense objects us...
We investigated preferred or canonical views for familiar and novel three-dimensional objects using ...
International audienceIn order to predict where humans look in a 3D immersive environment, saliency ...
There are many possible 2D views of a given 3D object and most people would agree that some views ar...
Several methods that use the notion of viewpoint quality have been recently introduced in different ...
International audienceThe proper setting of cameras is an essential component in many 3D computer gr...
AbstractWe describe a novel approach, based on ideal observer analysis, for measuring the ability of...
We develop the concepts of view stability and likelihood for general objects. These quantities permi...
View quality measures compute scores for given views and are used to determine an optimal view in vi...
Computation of good viewpoints is important in several fields: computational geometry, visual servoi...
The computation of good viewpoints is useful in many fields: exploration of virtual worlds, global i...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
International audienceVisualization and visual browsing of 3D model collections require rendering th...
When recognizing or depicting objects, people show a preference for particular “canonical ” views. A...
We investigated preferred or canonical views for familiar and three-dimensional nonsense objects us...
We investigated preferred or canonical views for familiar and novel three-dimensional objects using ...
International audienceIn order to predict where humans look in a 3D immersive environment, saliency ...
There are many possible 2D views of a given 3D object and most people would agree that some views ar...
Several methods that use the notion of viewpoint quality have been recently introduced in different ...
International audienceThe proper setting of cameras is an essential component in many 3D computer gr...
AbstractWe describe a novel approach, based on ideal observer analysis, for measuring the ability of...
We develop the concepts of view stability and likelihood for general objects. These quantities permi...
View quality measures compute scores for given views and are used to determine an optimal view in vi...
Computation of good viewpoints is important in several fields: computational geometry, visual servoi...
The computation of good viewpoints is useful in many fields: exploration of virtual worlds, global i...