This article aims to determine the implementation of learning using the STEAM method based on film media can improve cognitive aspects of early childhood. The research method used is literature study. PAUD is a vehicle to develop children's potential optimally according to their abilities, talents and interests. PAUD needs to provide various activities that stimulate the development of various aspects including cognitive aspects. The purpose of cognitive aspects is oriented to the ability to think, including simple intellectual abilities, namely remembering to solving problems that require children to connect and combine several ideas. The contributing factor to the decline in cognitive aspects is the lack of variability in learning methods...
Anche Stephanie Amber Sari /A520160054.Increasing Cognitive Ability of Children Aged 5-6 Years Throu...
The research objective was to determine the ability of teachers to create instructional media in sti...
This study aims to apply the playing method with creative board media to improve early childhood cog...
Cognitive development is the interaction of human maturity with environmental influences. This resea...
The development of children's thinking skills is greatly influenced by learning methods as well as e...
Early age is an important period for children to develop, especially in children's cognitive develop...
STEAM is a learning approach that combines six disciplines including Science, Technology, Engineerin...
The purpose of this study is to develop STEAM-based learning media (Science, Technology, Engineering...
This study is intended to describe the impact of the implementation of the Loose Parts to kindergart...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
This research aims to improve science knowledge in early childhood through STEAM learning in PAUD Me...
Learning in Early Childhood Education (ECE) today should adjust the 21st century competency framewor...
The Learning of STEAM (Scientific Technology, Engineering, Art and Mathematics) is one of the innova...
The education is an important thing for every individual, especially early childhood, in this case c...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
Anche Stephanie Amber Sari /A520160054.Increasing Cognitive Ability of Children Aged 5-6 Years Throu...
The research objective was to determine the ability of teachers to create instructional media in sti...
This study aims to apply the playing method with creative board media to improve early childhood cog...
Cognitive development is the interaction of human maturity with environmental influences. This resea...
The development of children's thinking skills is greatly influenced by learning methods as well as e...
Early age is an important period for children to develop, especially in children's cognitive develop...
STEAM is a learning approach that combines six disciplines including Science, Technology, Engineerin...
The purpose of this study is to develop STEAM-based learning media (Science, Technology, Engineering...
This study is intended to describe the impact of the implementation of the Loose Parts to kindergart...
The STEAM method is applied to early childhood to provide broader thinking power in problem solving....
This research aims to improve science knowledge in early childhood through STEAM learning in PAUD Me...
Learning in Early Childhood Education (ECE) today should adjust the 21st century competency framewor...
The Learning of STEAM (Scientific Technology, Engineering, Art and Mathematics) is one of the innova...
The education is an important thing for every individual, especially early childhood, in this case c...
STEAM adalah salah satu pendekatan pembelajaran yang di dalamnya terdapat unsur Sains, Tecnology, En...
Anche Stephanie Amber Sari /A520160054.Increasing Cognitive Ability of Children Aged 5-6 Years Throu...
The research objective was to determine the ability of teachers to create instructional media in sti...
This study aims to apply the playing method with creative board media to improve early childhood cog...