Accompanying the video game ReCall of Duty: Modern Empire, this paper examines the development process to determine if the game effectively communicates its thesis, as well as the usefulness of research creation overall. The game acts as a critique of the Call of Duty: Modern Warfare franchise, putting the player in a war simulator to show how Modern Warfare games rely on orientalism to justify war in the Middle East. The paper contextualizes the game within the independent game scene as well as academic literature. The key literature is a synthesis of Edward Said’s orientalism with Ian Bogost’s procedural rhetoric. We dissect the creation process and separate the game into four themes for analysis: Aesthetics, Mechanics/Dynamics, Gender, a...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
The emergence of software programs such as Game Maker, Unity3D, or Twine make it easier and faster t...
Out of all the K-12 disciplines, History is positioned to benefit the most from integrating games in...
This thesis is an in-depth study of the Middle East Conflict Simulation Game (MESG) over a period of...
This study explores the connection between the rhetorical canon of memory and gameplay as a rhetoric...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Video games are currently one of the leading entertainment mediums across the globe, with games like...
Games are rule-governed systems at the same time as they are fiction, simulating or representing a r...
This study is a response to the growing demand for more critical examinations of the video game as a...
Video games have seeped into the educational field. While varied in their form, the essence of video...
Theoretical thesis.Bibliography: pages 47-55.Introduction -- Chapter 1: On gaming, learning and hist...
Acknowledging calls for future research involving video games and rhetoric and composition, this dis...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
The emergence of software programs such as Game Maker, Unity3D, or Twine make it easier and faster t...
Out of all the K-12 disciplines, History is positioned to benefit the most from integrating games in...
This thesis is an in-depth study of the Middle East Conflict Simulation Game (MESG) over a period of...
This study explores the connection between the rhetorical canon of memory and gameplay as a rhetoric...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Video games are currently one of the leading entertainment mediums across the globe, with games like...
Games are rule-governed systems at the same time as they are fiction, simulating or representing a r...
This study is a response to the growing demand for more critical examinations of the video game as a...
Video games have seeped into the educational field. While varied in their form, the essence of video...
Theoretical thesis.Bibliography: pages 47-55.Introduction -- Chapter 1: On gaming, learning and hist...
Acknowledging calls for future research involving video games and rhetoric and composition, this dis...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
The emergence of software programs such as Game Maker, Unity3D, or Twine make it easier and faster t...
Out of all the K-12 disciplines, History is positioned to benefit the most from integrating games in...