This study aims to determine the effect and analyze the variables of perceived ease of use, perceived effectiveness and perceived benefits on interest in using the Quick Response Code Indonesian Standard (QRIS) as a payment transactions tool for 2019-2020 class students at Buana Perjuangan University, Karawang. In addition, this study also aims to determine the factors that most influence the intention to use QRIS. This study uses a descriptive verification method with a quantitative approach, with a sampling technique that is purposive sampling and uses the slovin formula. This research was conducted using a likert scale questionnaire which was distributed via google form to 100 respondents to management student from the 2019-2020 class of...
Penelitian ini memiliki tujuan sebagai salah satu bahan uji dari faktor-faktor yang mempengaruhi pen...
Research Aims: This research aims to examine the influence of the perceived benefits, easiness, and ...
Studi ini merupakan studi mengenai faktor-faktor yang memiliki pengaruh terhadap minat penggunaan Qu...
This study aims to examine the effect of perceived ease of use, perceived risk of use, and perceived...
The purpose of this study was to test and analyze the technology acceptance model which consists of ...
This study aims to examine whether there is an influence between perceived benefits and e-trust on t...
This study is aimed at finding out whether there is an impact of knowledge, services and facilities ...
QRIS is a digital payment instrument that has provided positive signals since it was launched. It is...
QRIS is a new payment system launched by Bank Indonesia to become a national standard digital paymen...
Quick Response Code Indonesian Standard (QRIS) is a technology for payment techniques set by Bank In...
MSMEs have a crucial role in maintaining the stability of the Indonesian economy. This research was ...
QRIS is a standardization of Quick Response Code as a technology for payment methods set by Bank Ind...
Penelitian ini bertujuan untuk menguji dan menganalisis efektivitas dan efisiensi sistem pembayaran ...
The millennial generation is a generation that demands all aspects of their lives, including transac...
Mobile payments are increasingly being adopted by organizations as a new way of doing business...
Penelitian ini memiliki tujuan sebagai salah satu bahan uji dari faktor-faktor yang mempengaruhi pen...
Research Aims: This research aims to examine the influence of the perceived benefits, easiness, and ...
Studi ini merupakan studi mengenai faktor-faktor yang memiliki pengaruh terhadap minat penggunaan Qu...
This study aims to examine the effect of perceived ease of use, perceived risk of use, and perceived...
The purpose of this study was to test and analyze the technology acceptance model which consists of ...
This study aims to examine whether there is an influence between perceived benefits and e-trust on t...
This study is aimed at finding out whether there is an impact of knowledge, services and facilities ...
QRIS is a digital payment instrument that has provided positive signals since it was launched. It is...
QRIS is a new payment system launched by Bank Indonesia to become a national standard digital paymen...
Quick Response Code Indonesian Standard (QRIS) is a technology for payment techniques set by Bank In...
MSMEs have a crucial role in maintaining the stability of the Indonesian economy. This research was ...
QRIS is a standardization of Quick Response Code as a technology for payment methods set by Bank Ind...
Penelitian ini bertujuan untuk menguji dan menganalisis efektivitas dan efisiensi sistem pembayaran ...
The millennial generation is a generation that demands all aspects of their lives, including transac...
Mobile payments are increasingly being adopted by organizations as a new way of doing business...
Penelitian ini memiliki tujuan sebagai salah satu bahan uji dari faktor-faktor yang mempengaruhi pen...
Research Aims: This research aims to examine the influence of the perceived benefits, easiness, and ...
Studi ini merupakan studi mengenai faktor-faktor yang memiliki pengaruh terhadap minat penggunaan Qu...