Educational robotics programs promote interdisciplinary education, allowing students to experience how different fields of study can interact and complement each other. The aims of the presented methodology are to introduce learning about robotics in aquatic environments from an early age. The robotic aquarium called "RoboAquaria"is an innovative tool integrating marine and educational robotics to teach STEAM topics and environmental education. The SMART (Specific, Measurable, Achievable, Relevant, and Time-bound) methodology is adopted to achieve specific learning objectives in a structured manner. The teaching methodology includes hands-on, task-based, interdisciplinary, game-based, and personalized learning to engage students and develop...
Robotics in education has special relevance in current digital society where students should know ho...
In today's world, the development of which is provided by information and communication technologies...
At the Engineering School of Barcelona (ETSEIB- UPC) a multimedia pedagogical tool has been develope...
Over the last decade, education has been evolving to equip students with the fundamental skills requ...
This day, increasing attention demonstrated in developing innovative tools for improved teaching and...
The necessity to prepare primary students with twenty-first-century skills through STEM-related teac...
GUPPIE, a Glider for Underwater Problem-solving and Promotion of Interest in Engineering was develop...
© 2017 IEEE. This paper describes the details of a theme-based and hands-on STEM learning program ut...
Science Technology Engineering Arts and Math (STEAM) curriculum is based on the idea of teaching the...
Technology is changing the way students learn and is demanding change to the role of teachers. Schoo...
Abstract. In early childhood and elementary educational contexts, there is an increasing need to su...
This paper proposes an approach which combines robotics and science education through inquiry into n...
Educational robotics, pioneered by Seymour Papert (MIT) in the late 1970s took a foothold in the edu...
Robotics education has made great strides to enable the next generation of engineers and workers wit...
The sustainable development of STEAM education has an important influence on the promotion of reform...
Robotics in education has special relevance in current digital society where students should know ho...
In today's world, the development of which is provided by information and communication technologies...
At the Engineering School of Barcelona (ETSEIB- UPC) a multimedia pedagogical tool has been develope...
Over the last decade, education has been evolving to equip students with the fundamental skills requ...
This day, increasing attention demonstrated in developing innovative tools for improved teaching and...
The necessity to prepare primary students with twenty-first-century skills through STEM-related teac...
GUPPIE, a Glider for Underwater Problem-solving and Promotion of Interest in Engineering was develop...
© 2017 IEEE. This paper describes the details of a theme-based and hands-on STEM learning program ut...
Science Technology Engineering Arts and Math (STEAM) curriculum is based on the idea of teaching the...
Technology is changing the way students learn and is demanding change to the role of teachers. Schoo...
Abstract. In early childhood and elementary educational contexts, there is an increasing need to su...
This paper proposes an approach which combines robotics and science education through inquiry into n...
Educational robotics, pioneered by Seymour Papert (MIT) in the late 1970s took a foothold in the edu...
Robotics education has made great strides to enable the next generation of engineers and workers wit...
The sustainable development of STEAM education has an important influence on the promotion of reform...
Robotics in education has special relevance in current digital society where students should know ho...
In today's world, the development of which is provided by information and communication technologies...
At the Engineering School of Barcelona (ETSEIB- UPC) a multimedia pedagogical tool has been develope...