Hamilton-Jacobi-Isaacs (HJI) PDEs are the governing equations for the two-player general-sum games. Unlike Reinforcement Learning (RL) methods, which are data-intensive methods for learning value function, learning HJ PDEs provide a guaranteed convergence to the Nash Equilibrium value of the game when it exists. However, a caveat is that solving HJ PDEs becomes intractable when the state dimension increases. To circumvent the curse of dimensionality (CoD), physics-informed machine learning methods with supervision can be used and have been shown to be effective in generating equilibrial policies in two-player general-sum games. In this work, we extend the existing work on agent-level two-player games to a two-player swarm-level game, where ...
We propose a neural network approach for solving high-dimensional optimal control problems. In parti...
With the recent advances in solving large, zero-sum extensive form games, there is a growing interes...
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents ’ ...
Finding Nash equilibrial policies for two-player differential games requires solving Hamilton-Jacobi...
Model-free learning for multi-agent stochastic games is an active area of research. Existing reinfor...
International audienceThis paper addresses the problem of learning a Nash equilibrium in γ-discounte...
In this paper, we introduce a two-player zero-sum framework between a trainable \emph{Solver} and a ...
Cataloged from PDF version of article.This paper develops a general purpose numerical method to comp...
This paper proposes novel, end-to-end deep reinforcement learning algorithms for learning two-player...
In this thesis, we explore the use of policy approximation for reducing the computational cost of le...
Cataloged from PDF version of article.This paper shows the computational benefits of a game theoreti...
Algorithms designed for single-agent reinforcement learning (RL) generally fail to converge to equil...
We consider the problem of computing mixed Nash equilibria of two-player zero-sum games with continu...
Finding equilibria points in continuous minimax games has become a key problem within machine learni...
Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. Ho...
We propose a neural network approach for solving high-dimensional optimal control problems. In parti...
With the recent advances in solving large, zero-sum extensive form games, there is a growing interes...
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents ’ ...
Finding Nash equilibrial policies for two-player differential games requires solving Hamilton-Jacobi...
Model-free learning for multi-agent stochastic games is an active area of research. Existing reinfor...
International audienceThis paper addresses the problem of learning a Nash equilibrium in γ-discounte...
In this paper, we introduce a two-player zero-sum framework between a trainable \emph{Solver} and a ...
Cataloged from PDF version of article.This paper develops a general purpose numerical method to comp...
This paper proposes novel, end-to-end deep reinforcement learning algorithms for learning two-player...
In this thesis, we explore the use of policy approximation for reducing the computational cost of le...
Cataloged from PDF version of article.This paper shows the computational benefits of a game theoreti...
Algorithms designed for single-agent reinforcement learning (RL) generally fail to converge to equil...
We consider the problem of computing mixed Nash equilibria of two-player zero-sum games with continu...
Finding equilibria points in continuous minimax games has become a key problem within machine learni...
Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. Ho...
We propose a neural network approach for solving high-dimensional optimal control problems. In parti...
With the recent advances in solving large, zero-sum extensive form games, there is a growing interes...
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents ’ ...