Emotion elicitation using emotional film clips is one of the most common and ecologically valid methods in Affective Computing. However, selecting and validating appropriate materials that evoke a range of emotions is challenging. Here we present EmoStim: A Database of Emotional Film Clips as a film library with a rich and varied content. EmoStim is designed for researchers interested in studying emotions in relation to either discrete or componential models of emotion. To create the database, 139 film clips were selected from literature and then annotated by 638 participants through the CrowdFlower platform. We selected 99 film clips based on the distribution of subjective ratings that effectively distinguished between emotions defined by ...
Emotional information is being used in several systems as a way to understand users while interactin...
Equal contributors Here we present a dataset with a description of portrayed emotions in the movie ”...
International audienceResearch in affective computing requires ground truth data for training and be...
EmoStim is a Database of Emotional Film Clips as a film library with a rich and varied content. EmoS...
Using emotional film clips is one of the most popular and effective methods of emotion elicitation. ...
Film clips are an important tool for evoking emotional responses in the laboratory. When compared ...
Film clips are commonly used to elicit subjectively experienced emotional states for many research p...
The ability to experimentally manipulate participants’ affective state represents the cornerstone of...
Empathy is a complex, multi-component construct broadly defined as the ability to understand and sha...
The need for a validated set of emotional clips to elicit emotions in more ecological experiments is...
Abstract Film clips are an important tool for evoking emotional responses in the laboratory. When co...
Many research domains use video contents as stimuli for study on human emotions. A video content wit...
Abstract Introduction: Film clips are the most used stimuli to induce different emotional states. ...
Research on the expression of emotion is underpinned by databases. Reviewing available resources per...
Investigating normative and maladaptive emotional development requires the ability to elicit childre...
Emotional information is being used in several systems as a way to understand users while interactin...
Equal contributors Here we present a dataset with a description of portrayed emotions in the movie ”...
International audienceResearch in affective computing requires ground truth data for training and be...
EmoStim is a Database of Emotional Film Clips as a film library with a rich and varied content. EmoS...
Using emotional film clips is one of the most popular and effective methods of emotion elicitation. ...
Film clips are an important tool for evoking emotional responses in the laboratory. When compared ...
Film clips are commonly used to elicit subjectively experienced emotional states for many research p...
The ability to experimentally manipulate participants’ affective state represents the cornerstone of...
Empathy is a complex, multi-component construct broadly defined as the ability to understand and sha...
The need for a validated set of emotional clips to elicit emotions in more ecological experiments is...
Abstract Film clips are an important tool for evoking emotional responses in the laboratory. When co...
Many research domains use video contents as stimuli for study on human emotions. A video content wit...
Abstract Introduction: Film clips are the most used stimuli to induce different emotional states. ...
Research on the expression of emotion is underpinned by databases. Reviewing available resources per...
Investigating normative and maladaptive emotional development requires the ability to elicit childre...
Emotional information is being used in several systems as a way to understand users while interactin...
Equal contributors Here we present a dataset with a description of portrayed emotions in the movie ”...
International audienceResearch in affective computing requires ground truth data for training and be...