In recent years, the adoption of flipped learning as an educational approach has gained significant momentum. This pedagogical method involves the delivery of direct instruction outside of the classroom, utilising videos, quizzes, and lecture slides to facilitate active learning during class time. To address the challenge of student motivation and enhance overall engagement, the incorporation of game-based learning within the flipped learning approach has emerged as a promising solution. This research aims to explore the potential of gaming in promoting active learning and fostering a deeper understanding of course material. The findings highlight the positive impact of gamification on student engagement and academic performance within an u...
Gamification is to use game elements in a non-game context to increase engagement between human and ...
The influence of technology on education is significant and growing. In particular, most students in...
Pedagogical innovation involving information and communications technology (ICT) may offer teachers ...
Abstract—Well-designed games are good motivators by nature, as they imbue players with clear goals a...
This study examines the effects of using a gamification tool as a teaching strategy. Specifically, K...
Interactive learning that involves students participation and cooperation has been reported to help ...
Over the past few years the application of educational technology in the classroom setting has been ...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
Universities are looking for solutions to engage more students in STEMdomains and enhance their lear...
The purpose of this study is to examine the effects of using a gamification tool as a new teaching s...
Gamification is a new form of approach that is being looked into in the world of education. With its...
Digital game-based learning (DGBL) and Gamification are emerging methodological strategies in educat...
The ubiquitous presence of technology in classrooms has inspired a shift from traditional classroom ...
Gamification is gaining momentum in Higher Education (HE) as scholars begin to enquire what they can...
Technology-enriched lessons can contribute to improving student engagement and learning in engineeri...
Gamification is to use game elements in a non-game context to increase engagement between human and ...
The influence of technology on education is significant and growing. In particular, most students in...
Pedagogical innovation involving information and communications technology (ICT) may offer teachers ...
Abstract—Well-designed games are good motivators by nature, as they imbue players with clear goals a...
This study examines the effects of using a gamification tool as a teaching strategy. Specifically, K...
Interactive learning that involves students participation and cooperation has been reported to help ...
Over the past few years the application of educational technology in the classroom setting has been ...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
Universities are looking for solutions to engage more students in STEMdomains and enhance their lear...
The purpose of this study is to examine the effects of using a gamification tool as a new teaching s...
Gamification is a new form of approach that is being looked into in the world of education. With its...
Digital game-based learning (DGBL) and Gamification are emerging methodological strategies in educat...
The ubiquitous presence of technology in classrooms has inspired a shift from traditional classroom ...
Gamification is gaining momentum in Higher Education (HE) as scholars begin to enquire what they can...
Technology-enriched lessons can contribute to improving student engagement and learning in engineeri...
Gamification is to use game elements in a non-game context to increase engagement between human and ...
The influence of technology on education is significant and growing. In particular, most students in...
Pedagogical innovation involving information and communications technology (ICT) may offer teachers ...