The dominant inferential approach to human 3D perception assumes a model of spatial encoding based on a physical description of objects and space. Prevailing models based on this physicalist approach assume that the visual system infers an objective, unitary and mostly veridical representation of the external world. However, careful consideration of the phenomenology of 3D perception challenges these assumptions. I review important aspects of phenomenology, psychophysics and neurophysiology which suggest that human visual perception of 3D objects and space is underwritten by distinct and dissociated spatial encodings that are optimized for specific regions of space. Specifically, I argue that 3D perception is underwritten by at least three ...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
Pictures are 2D surfaces designed to elicit 3D-scene-representing experiences from their viewers. In...
The author was supported by a Leverhulme Trust Research Project grant no. RPG-2016-269.The dominant ...
This chapter examines how we can approach the study of the phenomenology of the human perception of ...
This chapter examines how we can approach the study of the phenomenology of the human perception of ...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
The human brain has the remarkable ability to turn 2D retinal images of an object into a vivid perce...
The fundamental visual property that drives 3D stereoscopic technology is the compelling qualitative...
It is clear that humans have mental representations of their spatial environments and that these rep...
It is clear that humans have mental representations of their spatial environments and that these rep...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
Pictures are 2D surfaces designed to elicit 3D-scene-representing experiences from their viewers. In...
The author was supported by a Leverhulme Trust Research Project grant no. RPG-2016-269.The dominant ...
This chapter examines how we can approach the study of the phenomenology of the human perception of ...
This chapter examines how we can approach the study of the phenomenology of the human perception of ...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
Ordinary perceiving relies heavily on our sensing the spatial properties of objects, e.g., their sha...
The human brain has the remarkable ability to turn 2D retinal images of an object into a vivid perce...
The fundamental visual property that drives 3D stereoscopic technology is the compelling qualitative...
It is clear that humans have mental representations of their spatial environments and that these rep...
It is clear that humans have mental representations of their spatial environments and that these rep...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
Pictures are 2D surfaces designed to elicit 3D-scene-representing experiences from their viewers. In...