Online games are a popular medium that entertain users and have the potential to improve their quality of life. People use PUBG a lot, and it keeps getting better. However, to avoid addiction, users must be aware of it. The aim of this study was to investigate how playing online games influences students' behavior when engaging in PUBG gameplay. This research uses target sampling, or sampling with certain considerations, along with quantitative research methods. Primary data collected through distributing questionnaires is the type of data used. The sample for this research was 62 students from SMA 3 Boyolali who liked playing PlayerUnknown's Battlegrounds (PUBG). Research findings show that among SMA 3 Boyolali students, the variable playi...
Penelitian ini dilatarbelakangi rata-rata peserta didik saat bermain game online mereka kerap lupa w...
The purpose of this study was to analyze the effects of online games towards aggressiveness of junio...
This study aims to determine the relationship between the intensity of the use of online games with ...
The withdrawal behavior of online games can happen because along with the development of the mass me...
The development of online games cannot be separated from the development of technology today. The en...
PUBG Mobile Online Game is a game that broke the record as the holder of the highest player base in ...
The purpose of this study was to determine the effect of online games on the behavior of students at...
Perkembangan teknologi yang semakin pesat, mempengaruhi peningkatan penggunaan internet pada masyar...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
The purpose of this study was to determine the factors that influence online game addiction in stude...
Tindakan menyakiti orang lain yang bertentangan dengan keinginan seseorang dianggap agresif. Game on...
Technology develops and increases rapindly. It becomes a buzz in society, especially among teenagers...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
Abstract: This study is entitled The Law of Playing Unknown's Battle Grounds (PUBG) Game Acco...
The problem in this research was the student’s low the ability to learn correctly about the effects ...
Penelitian ini dilatarbelakangi rata-rata peserta didik saat bermain game online mereka kerap lupa w...
The purpose of this study was to analyze the effects of online games towards aggressiveness of junio...
This study aims to determine the relationship between the intensity of the use of online games with ...
The withdrawal behavior of online games can happen because along with the development of the mass me...
The development of online games cannot be separated from the development of technology today. The en...
PUBG Mobile Online Game is a game that broke the record as the holder of the highest player base in ...
The purpose of this study was to determine the effect of online games on the behavior of students at...
Perkembangan teknologi yang semakin pesat, mempengaruhi peningkatan penggunaan internet pada masyar...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
The purpose of this study was to determine the factors that influence online game addiction in stude...
Tindakan menyakiti orang lain yang bertentangan dengan keinginan seseorang dianggap agresif. Game on...
Technology develops and increases rapindly. It becomes a buzz in society, especially among teenagers...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
Abstract: This study is entitled The Law of Playing Unknown's Battle Grounds (PUBG) Game Acco...
The problem in this research was the student’s low the ability to learn correctly about the effects ...
Penelitian ini dilatarbelakangi rata-rata peserta didik saat bermain game online mereka kerap lupa w...
The purpose of this study was to analyze the effects of online games towards aggressiveness of junio...
This study aims to determine the relationship between the intensity of the use of online games with ...