The succinct non-interactive argument of knowledge (SNARK) technique is widely used in blockchain systems to replace the costly on-chain computation with the verification of a succinct proof. However, when dealing with multiple proofs, most existing applications require each proof to be independently verified, resulting in a heavy load on nodes and high transaction fees for users. To improve the efficiency of verifying multiple proofs, we introduce SnarkFold, a universal SNARK-proof aggregation scheme based on incrementally verifiable computation (IVC). Unlike previous proof aggregation approaches based on inner product arguments, which have a logarithmic proof size and verification cost, SnarkFold achieves constant verification time and p...
Non-interactive zero-knowledge proofs of knowledge for general NP statements are a powerful cryptogr...
Subversion zero knowledge for non-interactive proof systems demands that zero knowledge (ZK) be main...
This paper introduces Brakedown, the first built system that provides linear-time SNARKs for NP, mea...
Non-interactive arguments enable a prover to convince a verifier that a statement is true. Recently ...
SNARK is a well-known family of cryptographic tools that is increasingly used in the field of comput...
In settings such as delegation of computation where a prover is doing computation as a service for m...
Succinct non-interactive arguments (snarks) are cryptographic constructions that allow a prover to ...
Recent advances in SNARK recursion and incrementally-verifiable computation are vast, but most of th...
PlonK is a prominent universal and updatable zk-SNARK for general circuit satisfiability. We present...
Bilinear pairings have been used in different cryptographic applications and demonstrated to be a ke...
Ever since their introduction, zero-knowledge proofs have become an important tool for addressing pr...
Zero-knowledge SNARKs (zk-SNARKs) are non-interactive proof systems with short (i.e., independent of...
We present Hyperproofs, the first vector commitment (VC) scheme that is efficiently maintainable and...
The past several years have seen tremendous advances in practical, general-purpose, non-interactive ...
A proof system is a protocol where one party (called the prover) tries to convince another party (ca...
Non-interactive zero-knowledge proofs of knowledge for general NP statements are a powerful cryptogr...
Subversion zero knowledge for non-interactive proof systems demands that zero knowledge (ZK) be main...
This paper introduces Brakedown, the first built system that provides linear-time SNARKs for NP, mea...
Non-interactive arguments enable a prover to convince a verifier that a statement is true. Recently ...
SNARK is a well-known family of cryptographic tools that is increasingly used in the field of comput...
In settings such as delegation of computation where a prover is doing computation as a service for m...
Succinct non-interactive arguments (snarks) are cryptographic constructions that allow a prover to ...
Recent advances in SNARK recursion and incrementally-verifiable computation are vast, but most of th...
PlonK is a prominent universal and updatable zk-SNARK for general circuit satisfiability. We present...
Bilinear pairings have been used in different cryptographic applications and demonstrated to be a ke...
Ever since their introduction, zero-knowledge proofs have become an important tool for addressing pr...
Zero-knowledge SNARKs (zk-SNARKs) are non-interactive proof systems with short (i.e., independent of...
We present Hyperproofs, the first vector commitment (VC) scheme that is efficiently maintainable and...
The past several years have seen tremendous advances in practical, general-purpose, non-interactive ...
A proof system is a protocol where one party (called the prover) tries to convince another party (ca...
Non-interactive zero-knowledge proofs of knowledge for general NP statements are a powerful cryptogr...
Subversion zero knowledge for non-interactive proof systems demands that zero knowledge (ZK) be main...
This paper introduces Brakedown, the first built system that provides linear-time SNARKs for NP, mea...