In Mixed-Initiative Co-Creative tools, the human is mostly in control of what will and can be created, delegating the AI to a more suggestive role instead of a colleague in the co-creative process. Allowing more control and agency for the AI might be an interesting path in co-creative scenarios where AI could direct and take more initiative within the co-creative task. However, the relationship between AI and human designers in creative processes is delicate, as adjusting the initiative or agency of the AI can negatively affect the user experience. In this paper, different degrees of agency for the AI are explored within the Evolutionary Dungeon Designer (EDD) to further understand MI-CC tools. A user study was performed using EDD with thre...
Recent neural generation systems have demonstrated the potential for procedurally generating game co...
Mixed-initiative systems highlights the collaboration between humans and computers infostering the g...
This paper considers the kinds of AI systems we want involved in art and art practice. We explore th...
In Mixed-Initiative Co-Creative tools, the human is mostly in control of what will and can be create...
This paper describes a modification to the mixed-initiative co-creative tool, the Evolutionary Dunge...
As AI develops, grows, and expands, the more benefits we can have from it. AI is used in multiple fi...
In a fast-paced society, AI systems can prove to be reliable teammates alongside human agents during...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
Mixed-initiative systems highlight the collaboration between humans and computers in fostering the g...
The current study focuses on applying generative Artificial Intelligence (AI) in participatory desig...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
Progress in AI has brought new approaches for designing products via co-creative human-computer inte...
The current case study served to investigate roles, uses, attitudes, and future implications of a co...
“Game AI” usually brings to mind control of opponents and other characters. We are interested in a d...
In the Proceedings of the Second Workshop on the Future of Co-Creative SystemsInternational audience...
Recent neural generation systems have demonstrated the potential for procedurally generating game co...
Mixed-initiative systems highlights the collaboration between humans and computers infostering the g...
This paper considers the kinds of AI systems we want involved in art and art practice. We explore th...
In Mixed-Initiative Co-Creative tools, the human is mostly in control of what will and can be create...
This paper describes a modification to the mixed-initiative co-creative tool, the Evolutionary Dunge...
As AI develops, grows, and expands, the more benefits we can have from it. AI is used in multiple fi...
In a fast-paced society, AI systems can prove to be reliable teammates alongside human agents during...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
Mixed-initiative systems highlight the collaboration between humans and computers in fostering the g...
The current study focuses on applying generative Artificial Intelligence (AI) in participatory desig...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
Progress in AI has brought new approaches for designing products via co-creative human-computer inte...
The current case study served to investigate roles, uses, attitudes, and future implications of a co...
“Game AI” usually brings to mind control of opponents and other characters. We are interested in a d...
In the Proceedings of the Second Workshop on the Future of Co-Creative SystemsInternational audience...
Recent neural generation systems have demonstrated the potential for procedurally generating game co...
Mixed-initiative systems highlights the collaboration between humans and computers infostering the g...
This paper considers the kinds of AI systems we want involved in art and art practice. We explore th...