Introduction: Physical therapy is crucial to rehabilitating hand function needed for activities of daily living after neurological traumas such as traumatic brain injury (TBI). Virtual reality (VR) can motivate participation in motor rehabilitation therapies. This study examines how multimodal feedback in VR to train grasp-and-place function will impact the neurological and motor responses in TBI participants (n = 7) compared to neurotypicals (n = 13).Methods: We newly incorporated VR with our existing intelligent glove system to seamlessly enhance the augmented visual and audio feedback to inform participants about grasp security. We then assessed how multimodal feedback (audio plus visual cues) impacted electroencephalography (EEG) power,...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Objective: To assess the impact of exercise and virtual reality (VR) on the cognitive rehabilitation...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...
Abstract. Stroke patients report hand function as the most disabling motor deficit. Current evidence...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Objective. To investigate the effectiveness of computerized virtual reality (VR) training of the hem...
Recent evidence supports the use of immersive virtual reality (immersive VR) as a means of applying ...
Aim: To investigate the efficacy of a virtual reality rehabilitation system of wearable multi-inerti...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
Virtual reality environments (VEs) are new tools to improve functional recovery in stroke survivors....
This study investigated the generalized effects of positive feedback (PF) versus negative feedback (...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Objective: To assess the impact of exercise and virtual reality (VR) on the cognitive rehabilitation...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...
Abstract. Stroke patients report hand function as the most disabling motor deficit. Current evidence...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Background and Purpose—Although there is strong evidence on the beneficial effects of virtual realit...
Objective. To investigate the effectiveness of computerized virtual reality (VR) training of the hem...
Recent evidence supports the use of immersive virtual reality (immersive VR) as a means of applying ...
Aim: To investigate the efficacy of a virtual reality rehabilitation system of wearable multi-inerti...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
Virtual reality environments (VEs) are new tools to improve functional recovery in stroke survivors....
This study investigated the generalized effects of positive feedback (PF) versus negative feedback (...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Objective: To assess the impact of exercise and virtual reality (VR) on the cognitive rehabilitation...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...