Neural Radiance Fields (NeRF) offer the potential to benefit 3D reconstruction tasks, including aerial photogrammetry. However, the scalability and accuracy of the inferred geometry are not well-documented for large-scale aerial assets,since such datasets usually result in very high memory consumption and slow convergence.. In this paper, we aim to scale the NeRF on large-scael aerial datasets and provide a thorough geometry assessment of NeRF. Specifically, we introduce a location-specific sampling technique as well as a multi-camera tiling (MCT) strategy to reduce memory consumption during image loading for RAM, representation training for GPU memory, and increase the convergence rate within tiles. MCT decomposes a large-frame image into ...
3D scene reconstruction is a common computer vision task with many applications. The synthesized vir...
Generating geometric 3D reconstructions from Neural Radiance Fields (NeRFs) is of great interest. Ho...
Learning a 3D representation of a scene has been a challenging problem for decades in computer visio...
Neural Radiance Field methods are innovative solutions to derive 3D data from a set of oriented imag...
This dissertation explores the synthesis of novel views of complex scenes through the optimization o...
Neural Radiance Fields (NeRFs) have demonstrated remarkable capabilities in photo-realistic 3D recon...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are o...
Neural Radiance Field (NeRF), a new novel view synthesis with implicit scene representation has take...
In recent decades, photogrammetry has re-emerged as a viable solution for heritage documentation. De...
Neural Radiance Fields (NeRF) is a machine learning model that can generate high-resolution, photore...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural Radiance Field (NeRF) has recently emerged as a powerful representation to synthesize photore...
We introduce a technique for pairwise registration of neural fields that extends classical optimizat...
3D scene reconstruction is a common computer vision task with many applications. The synthesized vir...
Generating geometric 3D reconstructions from Neural Radiance Fields (NeRFs) is of great interest. Ho...
Learning a 3D representation of a scene has been a challenging problem for decades in computer visio...
Neural Radiance Field methods are innovative solutions to derive 3D data from a set of oriented imag...
This dissertation explores the synthesis of novel views of complex scenes through the optimization o...
Neural Radiance Fields (NeRFs) have demonstrated remarkable capabilities in photo-realistic 3D recon...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are o...
Neural Radiance Field (NeRF), a new novel view synthesis with implicit scene representation has take...
In recent decades, photogrammetry has re-emerged as a viable solution for heritage documentation. De...
Neural Radiance Fields (NeRF) is a machine learning model that can generate high-resolution, photore...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural Radiance Field (NeRF) has recently emerged as a powerful representation to synthesize photore...
We introduce a technique for pairwise registration of neural fields that extends classical optimizat...
3D scene reconstruction is a common computer vision task with many applications. The synthesized vir...
Generating geometric 3D reconstructions from Neural Radiance Fields (NeRFs) is of great interest. Ho...
Learning a 3D representation of a scene has been a challenging problem for decades in computer visio...