Aim:- This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. Value of the article:- It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training. Methodology:- The research was based on interviews of key staff who worked in procurement at the Defence Academy of the UK and for the MoD during 2002 to 2012. The interviewees included two officers, an experienced defence contractor and a senior civil servant. These interviews were given on the understanding that the views express...
Analysis of the literature related to wargaming identifies a requirement for the perception of immer...
This article investigates the role played by the Royal Air Force’s Army Co- operation Command in the...
Research on the use of virtual simulation to train Soldiers and leaders in small dismounted units ha...
This chapter gives an overview of how serious computer games are being used for training, education,...
Computer games are increasingly being used by armed forces to supplement traditional methods of mili...
Presentation paper given by Jeremy Smith and Steve Barker at a series of Wargaming Workshops given o...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
Over the last decade the view on games has changed. Computer games are no longer only used for enter...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
Training is considered to be one of the key factors in achieving military goal. Growing concernover ...
The Department of Defense (DoD) is faced with challenges in expanding technology-based solutions tha...
Video games are continuing to draw attention as possible Human Performance Improvement technologies ...
For some time, the training simulation community has looked to computer games engine technology for ...
Impressive new technologies have not changed human beings and their abilities; neither have they cha...
The U.S. Army Training and Doctrine Command*s Army Learning Concept 2015 and Army Training Concept 2...
Analysis of the literature related to wargaming identifies a requirement for the perception of immer...
This article investigates the role played by the Royal Air Force’s Army Co- operation Command in the...
Research on the use of virtual simulation to train Soldiers and leaders in small dismounted units ha...
This chapter gives an overview of how serious computer games are being used for training, education,...
Computer games are increasingly being used by armed forces to supplement traditional methods of mili...
Presentation paper given by Jeremy Smith and Steve Barker at a series of Wargaming Workshops given o...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
Over the last decade the view on games has changed. Computer games are no longer only used for enter...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
Training is considered to be one of the key factors in achieving military goal. Growing concernover ...
The Department of Defense (DoD) is faced with challenges in expanding technology-based solutions tha...
Video games are continuing to draw attention as possible Human Performance Improvement technologies ...
For some time, the training simulation community has looked to computer games engine technology for ...
Impressive new technologies have not changed human beings and their abilities; neither have they cha...
The U.S. Army Training and Doctrine Command*s Army Learning Concept 2015 and Army Training Concept 2...
Analysis of the literature related to wargaming identifies a requirement for the perception of immer...
This article investigates the role played by the Royal Air Force’s Army Co- operation Command in the...
Research on the use of virtual simulation to train Soldiers and leaders in small dismounted units ha...