The expansion of creative and cultural industries has provided a rich source for theoretical claims and commentary. Much of this reproduces and extends the idea that autonomy is the defining feature of both enterprises and workers. Drawing on evidence from research into Australian development studios in the global digital games industry, the paper interrogates claims concerning autonomy and related issues of insecurity and intensity, skill and specialisation ,work-play boundaries, identity and attachments. In seeking to reconnect changes in creative labour to the wider production environment and political economy, an argument is advanced that autonomy is deeply contextual and contested as a dimension of the processes of capturing value for ...
The aim of this article is to examine synthetically the concept of 'autonomy' in cultural and creati...
The digital games industry is one of the fastest growing branches in the creative sector in Sweden: ...
This article focuses on the role of creative labour, which has figured prominently in narratives of ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
Focusing on the ?talent pathways? outlined in the 2008 Department of Culture, Media and Sport Creati...
Considered to be a blindspot until recently, labor has now become a popular research topic within me...
The Australian games industry is a textbook case in creative destruction. Australian developers have...
Beyond the blockbuster studios and multinational publishers of North America, Western Europe, and Ja...
Media production is today heavily computerised, and as a consequence of this, profoundly reliant on ...
The aim of this article is to examine synthetically the concept of “autonomy” in cultural and creati...
Co-creative relations among professional media producers and consumers indicate a profound shift in...
Over the last decade, international scholarly interest and attention has risen significantly in term...
There is a tension at the heart of contemporary discussions of ‘creative’ labour. On the one hand, t...
The aim of this article is to examine synthetically the concept of 'autonomy' in cultural and creati...
The digital games industry is one of the fastest growing branches in the creative sector in Sweden: ...
This article focuses on the role of creative labour, which has figured prominently in narratives of ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
The expansion of creative and cultural industries has provided a rich source for theoretical claims ...
Focusing on the ?talent pathways? outlined in the 2008 Department of Culture, Media and Sport Creati...
Considered to be a blindspot until recently, labor has now become a popular research topic within me...
The Australian games industry is a textbook case in creative destruction. Australian developers have...
Beyond the blockbuster studios and multinational publishers of North America, Western Europe, and Ja...
Media production is today heavily computerised, and as a consequence of this, profoundly reliant on ...
The aim of this article is to examine synthetically the concept of “autonomy” in cultural and creati...
Co-creative relations among professional media producers and consumers indicate a profound shift in...
Over the last decade, international scholarly interest and attention has risen significantly in term...
There is a tension at the heart of contemporary discussions of ‘creative’ labour. On the one hand, t...
The aim of this article is to examine synthetically the concept of 'autonomy' in cultural and creati...
The digital games industry is one of the fastest growing branches in the creative sector in Sweden: ...
This article focuses on the role of creative labour, which has figured prominently in narratives of ...