peer-reviewedIt‟s a common misconception that “digital natives” have a short attention span when in fact, they are just bored of the old methods of teaching and prefer to learn through fun, interactive games. These learners crave to be the active participant rather than the passive observer. Educators are slowly beginning to acknowledge the advantages of incorporating video games in the class to complement the old tell-test method of teaching. The online learning platform that I have developed will provide students with a number of educational games that cover a wide range of localisation awareness topics such as cultural appreciation, linguistic diversity, calendars, currency, and writing systems. Various motivational techniques such as i...
Attempting to support videogames for education and learning purposes has prompted considerable atten...
Children nowadays are born into a fast-phased world saturated with technology and seem to get bored ...
Knowledge institutions are often distracted by themselves and unable to understand what happens in t...
Computer technology plays an important role in our everyday lives and it has now been introduced int...
THESIS 11366.1THESIS 11366.2This thesis presents the development and evaluation of an Irish language...
Under the new Curriculum for Excellence (CfE), teachers at schools across Scotland are encouraged to...
Curiosity is the best driving force for learning; keeping learners curious by engaging them via gami...
Many studies say that video game play is beginning to threaten traditional home entertainment choice...
The Covid-19 crisis has not only affected our daily lives but also our education system, as now, the...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
Widespread studies show learning through games stimulates students’ engagement, motivation and enthu...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Engaging elementary school students in various school subjects has always been a difficult task for ...
Lowering the barrier between education and real entertainment is an important challenge in order to ...
This thesis provides an analysis of gaming elements of engagement that influence learning of curricu...
Attempting to support videogames for education and learning purposes has prompted considerable atten...
Children nowadays are born into a fast-phased world saturated with technology and seem to get bored ...
Knowledge institutions are often distracted by themselves and unable to understand what happens in t...
Computer technology plays an important role in our everyday lives and it has now been introduced int...
THESIS 11366.1THESIS 11366.2This thesis presents the development and evaluation of an Irish language...
Under the new Curriculum for Excellence (CfE), teachers at schools across Scotland are encouraged to...
Curiosity is the best driving force for learning; keeping learners curious by engaging them via gami...
Many studies say that video game play is beginning to threaten traditional home entertainment choice...
The Covid-19 crisis has not only affected our daily lives but also our education system, as now, the...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
Widespread studies show learning through games stimulates students’ engagement, motivation and enthu...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Engaging elementary school students in various school subjects has always been a difficult task for ...
Lowering the barrier between education and real entertainment is an important challenge in order to ...
This thesis provides an analysis of gaming elements of engagement that influence learning of curricu...
Attempting to support videogames for education and learning purposes has prompted considerable atten...
Children nowadays are born into a fast-phased world saturated with technology and seem to get bored ...
Knowledge institutions are often distracted by themselves and unable to understand what happens in t...