We consider a game of information transmission, with one informed decision maker gathering information from one or more informed senders. Private information is (conditionally) correlated across players, and communication is cheap talk. For the one sender case, we show that correlation unambiguously tightens the existence conditions for a truth-telling equilibrium. We then generalize the model to an arbitrary number of senders, and we find that, in this case, the effect of correlation on the incentives to report information truthfully is non monotone, and correlation may discipline senders' equilibrium behavior, making it easier to sustain truth-telling
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
We investigate a game where player endowments are private information. If two of the three players c...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...
We consider a game of information transmission, with one informed decision maker gathering informati...
We consider a game of information transmission, with one informed decision maker gathering informati...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
International audienceThis paper studies extensive form games with public information where all play...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
We investigate a game where player endowments are private information. If two of the three players c...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...
We consider a game of information transmission, with one informed decision maker gathering informati...
We consider a game of information transmission, with one informed decision maker gathering informati...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
We consider a situation in which a decision-maker gathers information from imperfectly informed expe...
International audienceThis paper studies extensive form games with public information where all play...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
We present a cheap talk extension to any two-player, finite, complete information game, and ask what...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
This paper studies extensive form games with perfect information and simultaneous moves, henceforth ...
We investigate a game where player endowments are private information. If two of the three players c...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...