peer reviewedEven if for most people playing video games is a healthy leisure activity, a minority of vulnerable users present an excessive use associated to negative consequences (e.g., psychosocial maladjustment, sleep interference) and functional impairment. The current study first aims to identify psychological factors that contribute to discriminate highly involved (but healthy) gamers from problematic gamers. For that purpose, we used a cluster analysis approach to identify different groups of gamers based on their profiles of passion towards gaming (using the Dualistic Model of Passion). Another objective of the present study is to explore, using supervised machine-learning, how gaming disorder symptoms, assessed within the substance...
Background: A need exists to increase our understanding of the association between maladaptive perso...
Background The recent paper by Aarseth et al. (2016) questioned whether problematic gaming should be...
Video games have become the most popular leisure activity around the world, sometimes mobilizing mil...
Even if for most people playing video games is a healthy leisure activity, a minority of vulnerable ...
Internet gaming disorder is currently listed in the DSM-not in order to diagnose such a disorder but...
peer reviewedA criticism of current diagnostic approaches to gaming disorder is that they fail to ta...
A criticism of current diagnostic approaches to gaming disorder is that they fail to take into accou...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
Introduction. Problematic engagement in online video gaming has been considered recently in the appe...
Playing online games can become problematic and engender adverse consequences. Several psychological...
Aims: Although the general public appears to have embraced the term 'video game addiction', the scie...
Although many people play online games with few if any consequences, others appear to become addicte...
The past decade has seen the proliferation of video gaming as a pastime. Research has shown that a s...
The main aim of this study is to improve our knowledge on Internet Gaming Disorder (IGD), contributi...
Background: A need exists to increase our understanding of the association between maladaptive perso...
Background The recent paper by Aarseth et al. (2016) questioned whether problematic gaming should be...
Video games have become the most popular leisure activity around the world, sometimes mobilizing mil...
Even if for most people playing video games is a healthy leisure activity, a minority of vulnerable ...
Internet gaming disorder is currently listed in the DSM-not in order to diagnose such a disorder but...
peer reviewedA criticism of current diagnostic approaches to gaming disorder is that they fail to ta...
A criticism of current diagnostic approaches to gaming disorder is that they fail to take into accou...
Introduction: Gaming disorder was included in the 11th revision of the International Classification ...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
Introduction. Problematic engagement in online video gaming has been considered recently in the appe...
Playing online games can become problematic and engender adverse consequences. Several psychological...
Aims: Although the general public appears to have embraced the term 'video game addiction', the scie...
Although many people play online games with few if any consequences, others appear to become addicte...
The past decade has seen the proliferation of video gaming as a pastime. Research has shown that a s...
The main aim of this study is to improve our knowledge on Internet Gaming Disorder (IGD), contributi...
Background: A need exists to increase our understanding of the association between maladaptive perso...
Background The recent paper by Aarseth et al. (2016) questioned whether problematic gaming should be...
Video games have become the most popular leisure activity around the world, sometimes mobilizing mil...