We present an iterative breadth-first approach to maximum clique enumeration on the GPU. The memory required to store all of the intermediate clique candidates poses a significant challenge. To mitigate this issue, we employ a variety of strategies to prune away non-maximum candidates and present a thorough examination of the performance and memory benefits of each of these options. We also explore a windowing strategy as a middle-ground between breadth-first and depth-first approaches, and investigate the resulting tradeoff between parallel efficiency and memory usage. Our results demonstrate that when we are able to manage the memory requirements, our approach achieves high throughput for large graphs indicating this approach is a good ch...
We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense, ...
Practical methods are presented for computing exact solutions to the maximum clique problem on graph...
Background: The maximum clique enumeration (MCE) problem asks that we identify all maximum cliques i...
The enumeration of all maximal cliques in an undirected graph is a fundamental problem arising in se...
This is the artifacts of paper "Efficient Maximal Biclique Enumeration on GPUs", which will appear i...
This is an artifact that aims for reproducing experiments mentioned in the "Parallelizing Maximal Cl...
Abstract. We explore the backtracking paradigm with properties seen as sub-optimal for GPU architect...
Subgraph enumeration is an important problem in the field of Graph Analytics with numerous applicati...
Maximal clique enumeration (MCE) is a long-standing problem in graph theory and has numerous importa...
The availability and utility of large numbers of Graphical Processing Units (GPUs) have enabled para...
Modern Graphics Processing Units (GPUs) provide high computation power at low costs and have been de...
There is growing interest in studying large scale graphs having millions of vertices and billions of...
Includes bibliographical references (leave 34).Maximal clique enumeration is one of the most importa...
We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense,...
Abstract—Recent GPU algorithms for constructing spatial hierarchies have achieved promising performa...
We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense, ...
Practical methods are presented for computing exact solutions to the maximum clique problem on graph...
Background: The maximum clique enumeration (MCE) problem asks that we identify all maximum cliques i...
The enumeration of all maximal cliques in an undirected graph is a fundamental problem arising in se...
This is the artifacts of paper "Efficient Maximal Biclique Enumeration on GPUs", which will appear i...
This is an artifact that aims for reproducing experiments mentioned in the "Parallelizing Maximal Cl...
Abstract. We explore the backtracking paradigm with properties seen as sub-optimal for GPU architect...
Subgraph enumeration is an important problem in the field of Graph Analytics with numerous applicati...
Maximal clique enumeration (MCE) is a long-standing problem in graph theory and has numerous importa...
The availability and utility of large numbers of Graphical Processing Units (GPUs) have enabled para...
Modern Graphics Processing Units (GPUs) provide high computation power at low costs and have been de...
There is growing interest in studying large scale graphs having millions of vertices and billions of...
Includes bibliographical references (leave 34).Maximal clique enumeration is one of the most importa...
We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense,...
Abstract—Recent GPU algorithms for constructing spatial hierarchies have achieved promising performa...
We present a threaded parallel adaptation of a state-of-the-art maximum clique algorithm for dense, ...
Practical methods are presented for computing exact solutions to the maximum clique problem on graph...
Background: The maximum clique enumeration (MCE) problem asks that we identify all maximum cliques i...