We consider fixpoint algorithms for two-player games on graphs with$\omega$-regular winning conditions, where the environment is constrained by astrong transition fairness assumption. Strong transition fairness is a widelyoccurring special case of strong fairness, which requires that any execution isstrongly fair with respect to a specified set of live edges: whenever thesource vertex of a live edge is visited infinitely often along a play, the edgeitself is traversed infinitely often along the play as well. We show that,surprisingly, strong transition fairness retains the algorithmiccharacteristics of the fixpoint algorithms for $\omega$-regular games -- thenew algorithms have the same alternation depth as the classical algorithms butinvok...
Streett Games are an adequate model of strong fairness in reactive systems. We show here that solvin...
The computation of the winning set for parity objectives and for Streett objectives in graphs as wel...
Abstract. Streett Games are an adequate model of strong fairness in reactive systems. We show that s...
We consider fixpoint algorithms for two-player games on graphs with $\omega$-regular winning conditi...
We consider fixpoint algorithms for two-player games on graphs with $\omega$-regular winning conditi...
Graph games with omega-regular winning conditions provide a mathematical framework to analyze a wide...
Graph games with omega-regular winning conditions provide a mathematical framework to analyze a wide...
We consider the problem of computing the maximal probability of satisfying an -regular specificatio...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Abstract. Three-color parity games capture the disjunction of a B"uchi and aco-B"u...
Dynamic programs, or fixpoint iteration schemes, are useful for solving many problems on state space...
Parity games are two player games with omega-winning conditions, played on finite graphs. Such games...
We consider two-player games played on finite colored graphs where the goal is the construction of a...
Solving parity games, which are equivalent to modal μ-calculus model checking, is a central algorith...
Dynamic complexity is concerned with updating the output of a problem when the input is slightly cha...
Streett Games are an adequate model of strong fairness in reactive systems. We show here that solvin...
The computation of the winning set for parity objectives and for Streett objectives in graphs as wel...
Abstract. Streett Games are an adequate model of strong fairness in reactive systems. We show that s...
We consider fixpoint algorithms for two-player games on graphs with $\omega$-regular winning conditi...
We consider fixpoint algorithms for two-player games on graphs with $\omega$-regular winning conditi...
Graph games with omega-regular winning conditions provide a mathematical framework to analyze a wide...
Graph games with omega-regular winning conditions provide a mathematical framework to analyze a wide...
We consider the problem of computing the maximal probability of satisfying an -regular specificatio...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Abstract. Three-color parity games capture the disjunction of a B"uchi and aco-B"u...
Dynamic programs, or fixpoint iteration schemes, are useful for solving many problems on state space...
Parity games are two player games with omega-winning conditions, played on finite graphs. Such games...
We consider two-player games played on finite colored graphs where the goal is the construction of a...
Solving parity games, which are equivalent to modal μ-calculus model checking, is a central algorith...
Dynamic complexity is concerned with updating the output of a problem when the input is slightly cha...
Streett Games are an adequate model of strong fairness in reactive systems. We show here that solvin...
The computation of the winning set for parity objectives and for Streett objectives in graphs as wel...
Abstract. Streett Games are an adequate model of strong fairness in reactive systems. We show that s...