Research background: The critical role of online games in e-commerce and the great competition among providers to enhance market share has significantly increased the need to use effective advertising patterns, techniques, and tools to attract users. There are two significant challenges to planning online media game selection. The first challenge is that there is no agreement on media selection criteria for online game advertising. The second challenge relates to the complexity of choosing advertising media. Purpose of the article: Given the multidimensionality and uncertainty in evaluating and selecting advertising media, especially in the case of online games, the need to provide a systematic framework for evaluating and selecting media ...
With the rapid advancement in the IT industry, many companies have made the Internet as part of thei...
Nowadays, people around the world are living side by side with their digital devices, thus making th...
Abstract The digital content market is undergoing an evolution in networking and digitalization tech...
Advertisers are experiencing uncertainty when deciding on the most effective advertising too...
[[abstract]]This article aimed to investigate the effectiveness of online games television commercia...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
Online content providers who use the Internet to distribute content experience an extremely competit...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
Video game advertising is a major venue for game industry to promote its products. As a form of adve...
This paper deals with the convergence of online games and advertising in the form of "Advergames". A...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
Online entertainment is projected to be a billion dollar industry by the year 2000 (I/PRO, 1996b). T...
Game industry is one of the profitable industries nowadays and a lot of individuals and companies a...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2006.Inclu...
With the rapid advancement in the IT industry, many companies have made the Internet as part of thei...
Nowadays, people around the world are living side by side with their digital devices, thus making th...
Abstract The digital content market is undergoing an evolution in networking and digitalization tech...
Advertisers are experiencing uncertainty when deciding on the most effective advertising too...
[[abstract]]This article aimed to investigate the effectiveness of online games television commercia...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
Online content providers who use the Internet to distribute content experience an extremely competit...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
Video game advertising is a major venue for game industry to promote its products. As a form of adve...
This paper deals with the convergence of online games and advertising in the form of "Advergames". A...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
Online entertainment is projected to be a billion dollar industry by the year 2000 (I/PRO, 1996b). T...
Game industry is one of the profitable industries nowadays and a lot of individuals and companies a...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2006.Inclu...
With the rapid advancement in the IT industry, many companies have made the Internet as part of thei...
Nowadays, people around the world are living side by side with their digital devices, thus making th...
Abstract The digital content market is undergoing an evolution in networking and digitalization tech...