According to David Chalmers, the virtual entities found in Virtual Reality (VR) and Augmented Reality (AR) environments instantiate virtual properties of a specific kind. It has recently been objected that such a view (i) can’t extend to all types of properties; (ii) leads to a proliferation of property-types; (iii) implausibly ascribes massive errors to VR and AR users; and (iv) faces an analogue of Jackson’s “many-property problem”. My first objective here is to show that advocates of virtual properties can deal with each of these objections. The other goal of this paper is to examine the consequences of Chalmers’ theory in the particular case of AR. If we countenance virtual properties, AR highlights that non-virtual objects can possess ...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
This paper proposes that the generation of successful virtual environments relies on better understa...
This thesis is about augmented reality (AR). AR is commonly considered a technology that...
Virtual environments engage millions of people and billions of dollars each year. What is the ontolo...
This article serves as an introduction to the concept of virtual property and also to very briefly n...
This article serves as an introduction to the concept of virtual property and also to very briefly n...
Situated within the context of interdisciplinary research, this thesis leverages concepts from the f...
Augmented reality (AR) technologies function to ‘augment’ normal perception by superimposing virtual...
What is the status of a cat in a virtual reality environment? Is it a real object? Or part of a fict...
This Note considers whether and to what extent the property right to exclude applies to virtual spac...
Are the objects and events that take place in Virtual Reality genuinely real? Those who answer this ...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
Augmented reality is an innovation which allows a user to the computer simulated environment, regard...
What is augmented in Augmented Reality (AR)? In this paper, we review existing opinions and show how...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
This paper proposes that the generation of successful virtual environments relies on better understa...
This thesis is about augmented reality (AR). AR is commonly considered a technology that...
Virtual environments engage millions of people and billions of dollars each year. What is the ontolo...
This article serves as an introduction to the concept of virtual property and also to very briefly n...
This article serves as an introduction to the concept of virtual property and also to very briefly n...
Situated within the context of interdisciplinary research, this thesis leverages concepts from the f...
Augmented reality (AR) technologies function to ‘augment’ normal perception by superimposing virtual...
What is the status of a cat in a virtual reality environment? Is it a real object? Or part of a fict...
This Note considers whether and to what extent the property right to exclude applies to virtual spac...
Are the objects and events that take place in Virtual Reality genuinely real? Those who answer this ...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
Augmented reality is an innovation which allows a user to the computer simulated environment, regard...
What is augmented in Augmented Reality (AR)? In this paper, we review existing opinions and show how...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
The hype surrounding the impending mainstreaming of Virtual Reality can seem to prioritize the digit...
This paper proposes that the generation of successful virtual environments relies on better understa...