Since the release of more affordable, portable, and easy-to-use virtual reality (VR) systems in 2014, there has been renewed interest in using this technology in education, as an alternative to traditional learning, because it creates more opportunities for experiential education. Despite the many benefits and affordances of VR, widespread adoption in post-secondary education has been limited, and gaps remain in the provisioning of detailed guidelines for implementing this technology in curricula. Our team developed the CVRRICULUM (CVR) initiative: a pilot program that recruited instructors to adapt a traditional written assignment into a VR format. A mixed-methods approach was used to collect data from five instructor and 18 student partic...
This position paper explores whether faculty should embrace the use of virtual reality as a medium o...
Virtual Reality (VR) has become more accessible in recent years, both to experience and to create. V...
Recent advances in virtual reality (VR) technologies have made it possible for students to experienc...
Since the release of more affordable, portable, and easy-to-use virtual reality (VR) systems in 2014...
Virtual reality promises to be a tool that can improve higher education. Immersive virtual environme...
Virtual reality (VR) is an interactive experience which immerses the user in a digital environment t...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
[EN] Emerging technologies in education are offering new tools for teaching and learner engagement. ...
Virtual reality (VR) can be adapted to teach many topics and may be particularly effective for compl...
2022 Spring.Includes bibliographical references.The need for distance education is ever increasing, ...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
The research problem consisted in the question: “What opportunities and limitations in the use of vi...
This position paper explores whether faculty should embrace the use of virtual reality as a medium o...
Virtual Reality (VR) has become more accessible in recent years, both to experience and to create. V...
Recent advances in virtual reality (VR) technologies have made it possible for students to experienc...
Since the release of more affordable, portable, and easy-to-use virtual reality (VR) systems in 2014...
Virtual reality promises to be a tool that can improve higher education. Immersive virtual environme...
Virtual reality (VR) is an interactive experience which immerses the user in a digital environment t...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
[EN] Emerging technologies in education are offering new tools for teaching and learner engagement. ...
Virtual reality (VR) can be adapted to teach many topics and may be particularly effective for compl...
2022 Spring.Includes bibliographical references.The need for distance education is ever increasing, ...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
The research problem consisted in the question: “What opportunities and limitations in the use of vi...
This position paper explores whether faculty should embrace the use of virtual reality as a medium o...
Virtual Reality (VR) has become more accessible in recent years, both to experience and to create. V...
Recent advances in virtual reality (VR) technologies have made it possible for students to experienc...