This research aims to determine the validity of developing learning media in the form of board games on the structure and function of plant tissue, using ADDIE model development research which will be validated by media experts, material experts, teachers and 20 class VIII students of SMP Negeri 16 Malang. The data collection technique used a questionnaire to test the appearance, material, and ease of use of the board game learning media being developed. The results of the research showed that at the analysis stage there were still some students who had not actively participated independently, so a design was carried out to develop a board game by adapting the components of the Ministry of National Education (2008), followed by media develo...
The purpose of this research is to figure out the effectiveness toward problem solving skill in them...
This study aims to develop board game learning media to improve recognition of numbers and letters i...
Abstrak Penelitian yang dilakukan pada siswa kelas IV SDN Ngampelsari Candi Sidoarjo dilatarbelakang...
Tujuan Penelitian ini adalah: (1) Mengembangkan Board Game untuk mendukung proses kegiatan pembelaja...
Tujuan Penelitian ini adalah: (1) Mengembangkan Board Game untuk mendukung proses kegiatan pembelaja...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa board games berbasis permaina...
Abstract:This research aimed to: (1) develop learning media of Panjat Pinang Bio Board Games based o...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
This is a research and development under some purposes, those are 1) To develop Logo Games Based for...
Development of Educational Games on Biology Subjects for Junior High School Students in Kubu Raya Re...
Development of Educational Games on Biology Subjects for Junior High School Students in Kubu Raya Re...
The purpose of this research is to figure out the effectiveness toward problem solving skill in them...
This study aims to develop board game learning media to improve recognition of numbers and letters i...
The purpose of this research is to figure out the effectiveness toward problem solving skill in them...
This study aims to develop board game learning media to improve recognition of numbers and letters i...
Abstrak Penelitian yang dilakukan pada siswa kelas IV SDN Ngampelsari Candi Sidoarjo dilatarbelakang...
Tujuan Penelitian ini adalah: (1) Mengembangkan Board Game untuk mendukung proses kegiatan pembelaja...
Tujuan Penelitian ini adalah: (1) Mengembangkan Board Game untuk mendukung proses kegiatan pembelaja...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa board games berbasis permaina...
Abstract:This research aimed to: (1) develop learning media of Panjat Pinang Bio Board Games based o...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
Science and Technology in education demand teachers as educators with integrated innovations in tech...
This is a research and development under some purposes, those are 1) To develop Logo Games Based for...
Development of Educational Games on Biology Subjects for Junior High School Students in Kubu Raya Re...
Development of Educational Games on Biology Subjects for Junior High School Students in Kubu Raya Re...
The purpose of this research is to figure out the effectiveness toward problem solving skill in them...
This study aims to develop board game learning media to improve recognition of numbers and letters i...
The purpose of this research is to figure out the effectiveness toward problem solving skill in them...
This study aims to develop board game learning media to improve recognition of numbers and letters i...
Abstrak Penelitian yang dilakukan pada siswa kelas IV SDN Ngampelsari Candi Sidoarjo dilatarbelakang...