In this paper we propose a new algorithm for solving general two-player turn-taking games that performs symbolic search utilizing binary decision diagrams (BDDs). It consists of two stages: First, it determines all breadth-first search (BFS) layers using forward search and omitting duplicate detection, next, the solving process operates in backward direction only within these BFS layers thereby partitioning all BDDs according to the layers the states reside in. We provide experimental results for selected games and compare to a previous approach. This comparison shows that in most cases the new algorithm outperforms the existing one in terms of runtime and used memory so that it can solve games that could not be solved before with a general...
[[abstract]]This paper presents novel algorithms for strategy optimization for deductive games. Firs...
We show how to use symbolic model-checking techniques in heuristic search algorithms for both deter...
Boolean games are a framework for reasoning about the rational behavior of agents whose goals are fo...
In this paper we propose a new algorithm for solving general two-player turn-taking games that perfo...
In this paper we propose a new algorithm for solving general two-player turn-taking games that perfo...
Search is an important topic in many areas of AI. Search problems often result in an immense number ...
AbstractGames are useful in modular specification and analysis of systems where the distinction amon...
Symbolic search, using Binary Decision Diagrams (BDDs) to represent sets of states, is a competitive...
A Reduced Ordered Binary Decision Diagram (BDD) is a symbolic data structure introduced to the model...
This work combines recent advances in AI planning under memory limitation, namely bitvector and symb...
In this article we present an overview on the state of the art in games solved in the domain of two-...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
In this article, we present a framework called state-set branching that combines symbolic search bas...
One of the challenges of General Game Playing (GGP) is to effectively solve puzzles. Solving puzzles...
Iterated Width is a simple search algorithm that assumes that states can be characterized in terms o...
[[abstract]]This paper presents novel algorithms for strategy optimization for deductive games. Firs...
We show how to use symbolic model-checking techniques in heuristic search algorithms for both deter...
Boolean games are a framework for reasoning about the rational behavior of agents whose goals are fo...
In this paper we propose a new algorithm for solving general two-player turn-taking games that perfo...
In this paper we propose a new algorithm for solving general two-player turn-taking games that perfo...
Search is an important topic in many areas of AI. Search problems often result in an immense number ...
AbstractGames are useful in modular specification and analysis of systems where the distinction amon...
Symbolic search, using Binary Decision Diagrams (BDDs) to represent sets of states, is a competitive...
A Reduced Ordered Binary Decision Diagram (BDD) is a symbolic data structure introduced to the model...
This work combines recent advances in AI planning under memory limitation, namely bitvector and symb...
In this article we present an overview on the state of the art in games solved in the domain of two-...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
In this article, we present a framework called state-set branching that combines symbolic search bas...
One of the challenges of General Game Playing (GGP) is to effectively solve puzzles. Solving puzzles...
Iterated Width is a simple search algorithm that assumes that states can be characterized in terms o...
[[abstract]]This paper presents novel algorithms for strategy optimization for deductive games. Firs...
We show how to use symbolic model-checking techniques in heuristic search algorithms for both deter...
Boolean games are a framework for reasoning about the rational behavior of agents whose goals are fo...