To understand viewers’ sense of community in the live streaming environment, this research synthesizes media synchronicity theory and sense of community theory to develop a theoretical framework. We aim to examine the antecedents and consequences of the sense of community in live streaming platforms. We expect that viewers’ actual communication purpose (e.g., conveyance or convergence) will influence viewers\u27 sense of community in the live streaming context and further impact their activities in traditional third-party online communities. We first use experiments to validate the mechanism in our theoretical model and then collect observational data from Twitch, a popular live streaming platform, to test our hypotheses. Our results will p...
Live-stream is the real-time audio and video transmission of an event over the Internet. Since a liv...
Social live streaming services (SLSS) have emerged as a new type of hedonic social media. SLSS allow...
Advances in media consumption and viewership have expanded the use of virtual communities such as st...
© 2019 Naomi Eleanor Isobel RobinsonTwitch.tv is a video live-streaming website that launched in 201...
Live-streaming in the game industry have grown fast and is becoming popular as a form of online ente...
Participation in communities is essential to individual mental and physical health and can yield fur...
This dissertation provides a comprehensive examination into social live-streaming services (SLSSs), ...
Live streaming is a new form of video-based social media for live sharing. It has become a mass phen...
Abstract The introduction of Internet Protocol Television (IPTV) into the eSports industry has cause...
This panel presents ongoing research into online “live streaming” platforms, which offer the live br...
The website and platform Twitch.tv is the overwhelming market leader in the live broadcast (“streami...
In this research, we examined users’ psychology and behaviours when interacting with live streaming ...
This chapter delves into the motivations and activities of users within various social contexts on l...
In this paper, we introduce live streaming commerce– e-commerce integrated with real-time social int...
Internet Protocol Television (IPTV) and e-sports have exploded in popularity in recent years. At the...
Live-stream is the real-time audio and video transmission of an event over the Internet. Since a liv...
Social live streaming services (SLSS) have emerged as a new type of hedonic social media. SLSS allow...
Advances in media consumption and viewership have expanded the use of virtual communities such as st...
© 2019 Naomi Eleanor Isobel RobinsonTwitch.tv is a video live-streaming website that launched in 201...
Live-streaming in the game industry have grown fast and is becoming popular as a form of online ente...
Participation in communities is essential to individual mental and physical health and can yield fur...
This dissertation provides a comprehensive examination into social live-streaming services (SLSSs), ...
Live streaming is a new form of video-based social media for live sharing. It has become a mass phen...
Abstract The introduction of Internet Protocol Television (IPTV) into the eSports industry has cause...
This panel presents ongoing research into online “live streaming” platforms, which offer the live br...
The website and platform Twitch.tv is the overwhelming market leader in the live broadcast (“streami...
In this research, we examined users’ psychology and behaviours when interacting with live streaming ...
This chapter delves into the motivations and activities of users within various social contexts on l...
In this paper, we introduce live streaming commerce– e-commerce integrated with real-time social int...
Internet Protocol Television (IPTV) and e-sports have exploded in popularity in recent years. At the...
Live-stream is the real-time audio and video transmission of an event over the Internet. Since a liv...
Social live streaming services (SLSS) have emerged as a new type of hedonic social media. SLSS allow...
Advances in media consumption and viewership have expanded the use of virtual communities such as st...