The paper shows that efficient cooperation processes exhibit gradualism when each player does not know the likelihood that the other player exercises a stochasticallyavailable outside option. Two players, asymmetrically informed on this likelihood, play an infinitely-repeated prisoner’s dilemma game. Each player is either the high type with the high probability to obtain the outside option or the low type. As time proceeds with neither player exercising the outside option, each player puts more probability on the belief that his partner is the low type, enabling the players to raise cooperation levels in the efficient pooling equilibrium
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
The idea that evolutionary processes natrually propel a state of affairs toward a higher, perhaps mo...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
We try to show that the use of alternating decision making in an infinitely repeated prisoners' dile...
経済学 / EconomicsIn many repeated interactions, repetition is not guaranteed but instead must be agree...
This paper offers a new and robust model of the emergence and persistence of cooperation. In the mod...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
I offer a new and robust model of the emergence and persistence of cooperation. In the model, inter...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
We study environments in which agents are randomly matched to play a game, and before the interactio...
The iterative two-person Prisoners’ Dilemma game has been generalised to theN-person case. The evolu...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
The idea that evolutionary processes natrually propel a state of affairs toward a higher, perhaps mo...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
We try to show that the use of alternating decision making in an infinitely repeated prisoners' dile...
経済学 / EconomicsIn many repeated interactions, repetition is not guaranteed but instead must be agree...
This paper offers a new and robust model of the emergence and persistence of cooperation. In the mod...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
I offer a new and robust model of the emergence and persistence of cooperation. In the model, inter...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
We study environments in which agents are randomly matched to play a game, and before the interactio...
The iterative two-person Prisoners’ Dilemma game has been generalised to theN-person case. The evolu...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
The idea that evolutionary processes natrually propel a state of affairs toward a higher, perhaps mo...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...