The paper discusses co-design, development, production, application of TreeHugger (see Figure 1). The co-design among community and tran-sdisciplinary participants with different expertise required scope of media mix, switching between analogue, digital and back again. This involves different degrees of physical and digital ‘GIGA-Mapping’ (Sevaldson, 2011, 2015), ‘Grasshopper3d’ (Davidson, 2017) scripting and mix of digital and analogue fabrication to address the real life world. The critical participation of this ‘Time-Based Design’ (Sevaldson, 2004, 2005) process is the interaction of the prototype with eco-systemic agency of the adjacent environment – the eco-systemic performance. The TreeHugger is a responsive solid wood insect hotel, ...