If digital objects are abundant and ubiquitous, why should consumers pay for, much less collect them? The qualities of digital code present numerous challenges for collecting, yet digital collecting can and does occur. We explore the role of companies in constructing digital consumption objects that encourage and support collecting behaviours, identifying material configuration techniques that materialise these objects as elusive and authentic. Such techniques, we argue, may facilitate those pleasures of collecting otherwise absent in the digital realm. We extend theories of collecting by highlighting the role of objects and the companies that construct them in materialising digital collecting. More broadly, we extend theories of digital ma...
The objects we consume increasingly exist in digital form, from audiobooks and digital photographs t...
date-added: 2015-01-19 04:14:58 +0000 date-modified: 2015-04-01 06:51:10 +0000date-added: 2015-01-19...
Digital objects are marked by a limited set of variable yet generic attributes such as editability, ...
If digital objects are abundant and ubiquitous, why should consumers pay for, much less collect them...
Research within the consumer culture theory tradition has examined material collections, the proces...
The motivations for collecting and the idiosyncrasies of physical and digital collections have been ...
The motivations for collecting and the idiosyncrasies of physical and digital collections have been ...
Changes in consumption related to digital technologies, digitization and the emergence of new media ...
The explosion in digitization means that consumers increasingly have the opportunity to choose betwe...
This paper extends prior critical discussions of digital prosumption by demonstrating that prosumer ...
As we go about our everyday routines we encounter and interact with numerous physical (e.g. furnitur...
Reference is increasingly made to ‘digital collections’, yet this term encompasses accumulated digit...
This thesis looks into the phenomenon of capturing environment and experiences into digital collecti...
Purpose – The purpose of this research is to go beyond the market-consumer intersection and investig...
This chapter proposes a conceptual framework to understand digital materiality. Referring to Informa...
The objects we consume increasingly exist in digital form, from audiobooks and digital photographs t...
date-added: 2015-01-19 04:14:58 +0000 date-modified: 2015-04-01 06:51:10 +0000date-added: 2015-01-19...
Digital objects are marked by a limited set of variable yet generic attributes such as editability, ...
If digital objects are abundant and ubiquitous, why should consumers pay for, much less collect them...
Research within the consumer culture theory tradition has examined material collections, the proces...
The motivations for collecting and the idiosyncrasies of physical and digital collections have been ...
The motivations for collecting and the idiosyncrasies of physical and digital collections have been ...
Changes in consumption related to digital technologies, digitization and the emergence of new media ...
The explosion in digitization means that consumers increasingly have the opportunity to choose betwe...
This paper extends prior critical discussions of digital prosumption by demonstrating that prosumer ...
As we go about our everyday routines we encounter and interact with numerous physical (e.g. furnitur...
Reference is increasingly made to ‘digital collections’, yet this term encompasses accumulated digit...
This thesis looks into the phenomenon of capturing environment and experiences into digital collecti...
Purpose – The purpose of this research is to go beyond the market-consumer intersection and investig...
This chapter proposes a conceptual framework to understand digital materiality. Referring to Informa...
The objects we consume increasingly exist in digital form, from audiobooks and digital photographs t...
date-added: 2015-01-19 04:14:58 +0000 date-modified: 2015-04-01 06:51:10 +0000date-added: 2015-01-19...
Digital objects are marked by a limited set of variable yet generic attributes such as editability, ...