Fluid flows are highly nonlinear and nonstationary, with turbulence occurring and developing at different length and time scales. In real-life observations, the multiscale flow generates different visual impacts depending on the distance to the viewer. We propose a new fluid simulation framework that adaptively allocates computational resources according to the viewer's position. First, a 3D empirical mode decomposition scheme is developed to obtain the velocity spectrum of the turbulent flow. Then, depending on the distance to the viewer, the fluid domain is divided into a sequence of nested simulation partitions. Finally, the multiscale fluid motions revealed in the velocity spectrum are distributed nonuniformly to these view-dependent pa...
International audienceTurbulent phenomena are a subject of great interest for the computer graphics ...
of computer simulations of two-dimensional turbulence and three-dimensiona flows by M. Briscolini P....
In this paper we present a method to simulate visually plausible large scale flow of fluids or smoke...
Fluid flows are highly nonlinear and nonstationary, with turbulence occurring and developing at diff...
Abstract—Fluid flows are highly nonlinear and non-stationary, with turbulence occurring and developi...
Recent works on learning-based frameworks for Lagrangian (i.e., particle-based) fluid simulation, th...
The multiscale problems in the thermal and fluid science are classified into two categories: multisc...
Abstract: We present a simulation method for particle-based fluids to capture small-scale features s...
This paper presents a functional method for the visual simulation of 2-D or 3-D turbulent gaseous mo...
We present a new method for physically based modeling and interactive-rate simulation of 3D fluids i...
We develop a new multiscale scheme for simulating micro/nano flows of high aspect ratio in the flow ...
International audienceWe present a novel grid-based method for simulating multiple unmixable fluids ...
We present an integrated in-situ visualization approach for partitioned multi-physics simulation of ...
AbstractIn recent years, there has been a tremendous growth of activity on multiscale modeling and c...
The simulation of fluid phenomena is an area of interest for both computer graphics and engineering ...
International audienceTurbulent phenomena are a subject of great interest for the computer graphics ...
of computer simulations of two-dimensional turbulence and three-dimensiona flows by M. Briscolini P....
In this paper we present a method to simulate visually plausible large scale flow of fluids or smoke...
Fluid flows are highly nonlinear and nonstationary, with turbulence occurring and developing at diff...
Abstract—Fluid flows are highly nonlinear and non-stationary, with turbulence occurring and developi...
Recent works on learning-based frameworks for Lagrangian (i.e., particle-based) fluid simulation, th...
The multiscale problems in the thermal and fluid science are classified into two categories: multisc...
Abstract: We present a simulation method for particle-based fluids to capture small-scale features s...
This paper presents a functional method for the visual simulation of 2-D or 3-D turbulent gaseous mo...
We present a new method for physically based modeling and interactive-rate simulation of 3D fluids i...
We develop a new multiscale scheme for simulating micro/nano flows of high aspect ratio in the flow ...
International audienceWe present a novel grid-based method for simulating multiple unmixable fluids ...
We present an integrated in-situ visualization approach for partitioned multi-physics simulation of ...
AbstractIn recent years, there has been a tremendous growth of activity on multiscale modeling and c...
The simulation of fluid phenomena is an area of interest for both computer graphics and engineering ...
International audienceTurbulent phenomena are a subject of great interest for the computer graphics ...
of computer simulations of two-dimensional turbulence and three-dimensiona flows by M. Briscolini P....
In this paper we present a method to simulate visually plausible large scale flow of fluids or smoke...