Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in the face-space, Valentine, 1991) to the direction of caricaturization. It has been reported that lateral caricatures are more difficult to recognize than anti-caricatures (Rhodes & Tremewan, 1994). To investigate this effect, oblique caricatures (transformed obliquely to caricaturing) were generated by morphing between a veridical face and a reference face. Two experiments used a forced-choice similarity task to find which images are perceived to have the least change from the veridical. An advantage for caricatures over anti-caricatures was found, but none was found between oblique and anti-caricatures. Performance of theoretical lateral car...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
A mathematical model previously developed for use in computer vision applications is presented as an...
A standard facial-caricaturing algorithm was applied to a three-dimensional representation of human ...
Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in ...
The finding that caricatures are recognized more quickly and accurately than veridical faces has bee...
Caricatured faces are recognized as quickly and accurately as (and sometimes faster and better than)...
It has been shown that it is possible to obtain faster and more accurate recognition for a caricatur...
The perception and recognition of photographic images of famous faces was compared with the same ima...
One of the ways to demonstrate a caricature preference is to ask participants to adjust a face image...
We created a “face space” using a laser scan representation of faces. In this space, a caricature ca...
The physical differences between facial expressions (e.g. fear) and a reference norm (e.g. a neutral...
Facial caricatures exaggerate the distinctive features of a face and may elevate the recognition of ...
A standard facial caricature algorithm has been applied to a three-dimensional (3-D) representation ...
& Christie, 2003). This principle applies to face recognition as well. People generally have bet...
We created a 'face space' using a laser-scan representation of faces. In this space, a caricature ca...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
A mathematical model previously developed for use in computer vision applications is presented as an...
A standard facial-caricaturing algorithm was applied to a three-dimensional representation of human ...
Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in ...
The finding that caricatures are recognized more quickly and accurately than veridical faces has bee...
Caricatured faces are recognized as quickly and accurately as (and sometimes faster and better than)...
It has been shown that it is possible to obtain faster and more accurate recognition for a caricatur...
The perception and recognition of photographic images of famous faces was compared with the same ima...
One of the ways to demonstrate a caricature preference is to ask participants to adjust a face image...
We created a “face space” using a laser scan representation of faces. In this space, a caricature ca...
The physical differences between facial expressions (e.g. fear) and a reference norm (e.g. a neutral...
Facial caricatures exaggerate the distinctive features of a face and may elevate the recognition of ...
A standard facial caricature algorithm has been applied to a three-dimensional (3-D) representation ...
& Christie, 2003). This principle applies to face recognition as well. People generally have bet...
We created a 'face space' using a laser-scan representation of faces. In this space, a caricature ca...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
A mathematical model previously developed for use in computer vision applications is presented as an...
A standard facial-caricaturing algorithm was applied to a three-dimensional representation of human ...