We present a system for vectorizing 2D raster format cartoon animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from colored regions. We use an accurate and semantically meaningful image decomposition algorithm, supporting an arbitrary color model for each region. To ensure temporal coherence in the output, we reconstruct a universal background for all frames and separately extract foreground regions. Simple user-assistance is required to complete the background. Each region and decorative line is vectorized and stored together with their motions from frame to frame. The contributions of this paper are: 1) the new trapped-ball segmentation method, whic...
An approach to the automatic vectorization of binary raster images is presented, which combines the ...
In recent years the Vision community has shown interest in processing images and video for use by th...
This paper presents a non-pixel-based skeletonizataon method for vectorizing cartoon images. The con...
We present a system for vectorizing 2D raster format cartoon animations. The output animations are v...
We present an efficient video compression technique suitable for outline based cartoon animations. I...
Cartoon images are often stored as pixel-based, raster data. This format is not the most appropriate...
This paper introduces a novel scheme for converting raster images into vector forms with considerabl...
In 2D animation production, animators usually make sketches before cleaning up to get the final fram...
This paper describes a computational approach to style conversion of cartoon animation. Our system w...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
A large body of traditional animation exists that contains characters with poses, expressions, and a...
International audienceWe present an automatic method to build a layered vector graphics structure re...
We present an automatic method to build a layered vector graphics structure ready for animation from...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
An approach to the automatic vectorization of binary raster images is presented, which combines the ...
An approach to the automatic vectorization of binary raster images is presented, which combines the ...
In recent years the Vision community has shown interest in processing images and video for use by th...
This paper presents a non-pixel-based skeletonizataon method for vectorizing cartoon images. The con...
We present a system for vectorizing 2D raster format cartoon animations. The output animations are v...
We present an efficient video compression technique suitable for outline based cartoon animations. I...
Cartoon images are often stored as pixel-based, raster data. This format is not the most appropriate...
This paper introduces a novel scheme for converting raster images into vector forms with considerabl...
In 2D animation production, animators usually make sketches before cleaning up to get the final fram...
This paper describes a computational approach to style conversion of cartoon animation. Our system w...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
A large body of traditional animation exists that contains characters with poses, expressions, and a...
International audienceWe present an automatic method to build a layered vector graphics structure re...
We present an automatic method to build a layered vector graphics structure ready for animation from...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
An approach to the automatic vectorization of binary raster images is presented, which combines the ...
An approach to the automatic vectorization of binary raster images is presented, which combines the ...
In recent years the Vision community has shown interest in processing images and video for use by th...
This paper presents a non-pixel-based skeletonizataon method for vectorizing cartoon images. The con...