This paper presents a novel algorithm for synthesizing animations of running water, such as waterfalls and rivers, in the style of Chinese paintings, for applications such as cartoon making. All video frames are first registered in a common coordinate system, simultaneously segmenting the water from background and computing optical flow of the water. Taking artists' advice into account, we produce a painting structure to guide painting of brush strokes. Flow lines are placed in the water following an analysis of variance of optical flow, to cause strokes to be drawn where the water is flowing smoothly, rather than in turbulent areas: this allows a few moving strokes to depict the trends of the water flows. A variety of brush strokes is then...
Special Issue: SIGGRAPH 2007International audienceIn this paper, we present a method for creating wa...
[[abstract]]The Chinese culture is broad and profound and the Chinese literati painting is one of th...
We present a method for generating a 3D feature flow field from a video and its application to video...
This paper presents a novel algorithm for synthesizing animations of running water, such as waterfal...
Abstract: In this paper we present a method to animate water in Chinese painting. Our approach firs...
In this paper, we present a method for reconstructing the drawing process of Chinese brush paintings...
This paper proposes a technique to animate a “Chinese style ” painting given its image. We first ext...
[[abstract]]Animation had its birth in China when the four Won brothers shot their first cartoon com...
We present a method for synthesizing fluid animation from a single image, using a fluid video databa...
[[abstract]]Animation had its birth in China when the four Won brothers shot their first cartoon com...
We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in r...
Fluids simulation particularly water courses such as riversare an important element to achieve reali...
Image based painterly rendering has always had difficulty enforcing frame-to-frame continuity in ani...
We present algorithms that allow for real-time rendering of 3D-scenes with a watercolor painting app...
We present a new method for the animation and rendering of photo-realistic water effects. Our method...
Special Issue: SIGGRAPH 2007International audienceIn this paper, we present a method for creating wa...
[[abstract]]The Chinese culture is broad and profound and the Chinese literati painting is one of th...
We present a method for generating a 3D feature flow field from a video and its application to video...
This paper presents a novel algorithm for synthesizing animations of running water, such as waterfal...
Abstract: In this paper we present a method to animate water in Chinese painting. Our approach firs...
In this paper, we present a method for reconstructing the drawing process of Chinese brush paintings...
This paper proposes a technique to animate a “Chinese style ” painting given its image. We first ext...
[[abstract]]Animation had its birth in China when the four Won brothers shot their first cartoon com...
We present a method for synthesizing fluid animation from a single image, using a fluid video databa...
[[abstract]]Animation had its birth in China when the four Won brothers shot their first cartoon com...
We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in r...
Fluids simulation particularly water courses such as riversare an important element to achieve reali...
Image based painterly rendering has always had difficulty enforcing frame-to-frame continuity in ani...
We present algorithms that allow for real-time rendering of 3D-scenes with a watercolor painting app...
We present a new method for the animation and rendering of photo-realistic water effects. Our method...
Special Issue: SIGGRAPH 2007International audienceIn this paper, we present a method for creating wa...
[[abstract]]The Chinese culture is broad and profound and the Chinese literati painting is one of th...
We present a method for generating a 3D feature flow field from a video and its application to video...