\(\it Background:\) Social and emotional deficits are assumed to be involved in the development and maintenance of internet gaming disorder (IGD). Alexithymia refers to a personality construct, which is characterized by deficits in emotional awareness and processing. The constructs of alexithymia and depression share similarities, and depression is a common comorbidity of IGD patients. The aim of this study was to analyze the relationship between alexithymia and IGD when controlling for depression symptom severity. Moreover, we compared alexithymia traits of IGD patients with those of non-pathological video gamers. \(\it Methods:\) In a cross-sectional study n = 38 male IGD patients (EG) were recruited at specialized healthcare service...
Background: Ever since alexithymia was defined in the 1970s, robust associations have been observed ...
Background and aims: Internet gaming disorder (IGD) has become a topic of increasing research intere...
BACKGROUND: Internet game playing is experiencing rapid growth in both youth and adult populations. ...
\(\it Background:\) Social and emotional deficits are assumed to be involved in the development and...
Internet gaming disorder (IGD) is characterized by cognitive and emotional deficits. Previous studie...
Background and aims: Based on previous research, it was hypothesized that negative affect (e.g., dep...
In the last decade there has been a growing concern about dysfunctional use of technologies includin...
<p>Internet gaming disorder (IGD) is characterized by cognitive and emotional deficits. Previous stu...
A review of the literature on the relationship between Internet Gaming Disorder (IGD) and depression...
People diagnosed with Internet gaming disorder (IGD) have been frequently reported to experience dep...
Abstract This study aimed to evaluate the belief of frustration intolerance of individuals with inte...
Research into Internet Gaming Disorder (IGD) literature largely uses cross-sectional designs and sel...
Internet gaming disorder (IGD) has been related to a wide range of detrimental psychological and hea...
Internet gaming disorder (IGD) has been related to a wide range of detrimental psychological and hea...
Research into Internet gaming disorder (IGD) literature largely uses cross-sectional designs and sel...
Background: Ever since alexithymia was defined in the 1970s, robust associations have been observed ...
Background and aims: Internet gaming disorder (IGD) has become a topic of increasing research intere...
BACKGROUND: Internet game playing is experiencing rapid growth in both youth and adult populations. ...
\(\it Background:\) Social and emotional deficits are assumed to be involved in the development and...
Internet gaming disorder (IGD) is characterized by cognitive and emotional deficits. Previous studie...
Background and aims: Based on previous research, it was hypothesized that negative affect (e.g., dep...
In the last decade there has been a growing concern about dysfunctional use of technologies includin...
<p>Internet gaming disorder (IGD) is characterized by cognitive and emotional deficits. Previous stu...
A review of the literature on the relationship between Internet Gaming Disorder (IGD) and depression...
People diagnosed with Internet gaming disorder (IGD) have been frequently reported to experience dep...
Abstract This study aimed to evaluate the belief of frustration intolerance of individuals with inte...
Research into Internet Gaming Disorder (IGD) literature largely uses cross-sectional designs and sel...
Internet gaming disorder (IGD) has been related to a wide range of detrimental psychological and hea...
Internet gaming disorder (IGD) has been related to a wide range of detrimental psychological and hea...
Research into Internet gaming disorder (IGD) literature largely uses cross-sectional designs and sel...
Background: Ever since alexithymia was defined in the 1970s, robust associations have been observed ...
Background and aims: Internet gaming disorder (IGD) has become a topic of increasing research intere...
BACKGROUND: Internet game playing is experiencing rapid growth in both youth and adult populations. ...