In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical space. However, as one of the most popular and commonly-used methods for such room-scale problems, teleport always relies on hand-based controllers. In applications that require consistent hand interaction, such teleport methods may conflict with the users’ hand operation, and make them uncomfortable, thus affecting their experience. To alleviate these limitations, this research designs and implements a new interactive object-based VR locomotion method, ManiLoco as an eye- and foot-based low-cost method. This research also evaluates ManiLoco and compares it with state-of-the-art Point & Teleport and Gaze Teleport methods in a within-subject ...
The number of everyday virtual reality (VR) applications is increasing at a remarkable pace. Perhaps...
Virtual Reality (VR) allows for infinitely large environments. However, the physical traversable spa...
Some daily tasks involve grasping multiple objects in one hand and releasing them in a determined or...
In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical...
Teleportation is a widely used locomotion technique in Virtual Reality (VR) that allows users to mov...
Many virtual reality (VR) applications use teleport for locomotion. The non-continuous locomotion of...
Background: Virtual Reality (VR) devices are becoming more and more common as game systems. Even tho...
Many virtual reality (VR) applications use teleport for locomotion. The non-continuous locomotion of...
To navigate beyond the confines of often limited available positional tracking space, virtual realit...
Recent VR head-mounted displays for consumers feature 3-DOF or 6-DOF head tracking. However, positio...
The latest technical and interaction advancements that took place in the Virtual Reality (VR) field ...
Virtual reality technology has recently had a revival with new VR-hardware being introduced to the c...
In the last years, the synergy between VR and HCI has dramatically increased the user’s feeling of i...
In this paper we present a VR locomotion technique based on the Leap Motion device and compare it t...
In this paper we present a VR locomotion technique based on the Leap Motion device and compare it to...
The number of everyday virtual reality (VR) applications is increasing at a remarkable pace. Perhaps...
Virtual Reality (VR) allows for infinitely large environments. However, the physical traversable spa...
Some daily tasks involve grasping multiple objects in one hand and releasing them in a determined or...
In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical...
Teleportation is a widely used locomotion technique in Virtual Reality (VR) that allows users to mov...
Many virtual reality (VR) applications use teleport for locomotion. The non-continuous locomotion of...
Background: Virtual Reality (VR) devices are becoming more and more common as game systems. Even tho...
Many virtual reality (VR) applications use teleport for locomotion. The non-continuous locomotion of...
To navigate beyond the confines of often limited available positional tracking space, virtual realit...
Recent VR head-mounted displays for consumers feature 3-DOF or 6-DOF head tracking. However, positio...
The latest technical and interaction advancements that took place in the Virtual Reality (VR) field ...
Virtual reality technology has recently had a revival with new VR-hardware being introduced to the c...
In the last years, the synergy between VR and HCI has dramatically increased the user’s feeling of i...
In this paper we present a VR locomotion technique based on the Leap Motion device and compare it t...
In this paper we present a VR locomotion technique based on the Leap Motion device and compare it to...
The number of everyday virtual reality (VR) applications is increasing at a remarkable pace. Perhaps...
Virtual Reality (VR) allows for infinitely large environments. However, the physical traversable spa...
Some daily tasks involve grasping multiple objects in one hand and releasing them in a determined or...