This research was carried out at the Sebastián Muñoz Educational Unit (UESM), where there were problems in solving basic operations with integers of 8th EGB, in addition to the constant lack of interest in developing the proposed activities, generating a problem due to the lack of motivation both of teachers as students. The objective of this study was to analyze the effectiveness of gamification in learning basic operations with integers in eighth grade students. The methodology used in this work is quantitative, with a quasi-experimental design, with pretest and posttest, and intact groups (students were not randomly assigned to the groups since they are parallel, previously formed to the experiment). A control group of 22 students and an...
This article presents a summary of the progress of the Pedagogical Strategies project supported by a...
The society of knowledge and technology have brought new scenarios, for this reason teachers need to...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
This research was carried out at the Sebastián Muñoz Educational Unit (UESM), where there were probl...
In the didactics of mathematics, various studies have been carried out to improve the teaching of th...
La presente investigación aborda el tema de la capacidad de resolución de problemas matemáticos de l...
The application of playful methods in the teaching-learning process, in the subject of mathematics, ...
The application of playful methods in the teaching-learning process, in the subject of mathematics, ...
Despite the best efforts of educators, traditional teaching methods often fail to capture the intere...
La presente investigación tuvo como objetivo determinar que el taller de juegos lógicos “Divertima...
Despite the best efforts of educators, traditional teaching methods often fail to capture the intere...
The research on the implementation of the learning strategy of Gamification is the product of the re...
Academic performance is the indicator of the level of education that is assigned to the student, giv...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
This article presents a summary of the progress of the Pedagogical Strategies project supported by a...
The society of knowledge and technology have brought new scenarios, for this reason teachers need to...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
This research was carried out at the Sebastián Muñoz Educational Unit (UESM), where there were probl...
In the didactics of mathematics, various studies have been carried out to improve the teaching of th...
La presente investigación aborda el tema de la capacidad de resolución de problemas matemáticos de l...
The application of playful methods in the teaching-learning process, in the subject of mathematics, ...
The application of playful methods in the teaching-learning process, in the subject of mathematics, ...
Despite the best efforts of educators, traditional teaching methods often fail to capture the intere...
La presente investigación tuvo como objetivo determinar que el taller de juegos lógicos “Divertima...
Despite the best efforts of educators, traditional teaching methods often fail to capture the intere...
The research on the implementation of the learning strategy of Gamification is the product of the re...
Academic performance is the indicator of the level of education that is assigned to the student, giv...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...
This article presents a summary of the progress of the Pedagogical Strategies project supported by a...
The society of knowledge and technology have brought new scenarios, for this reason teachers need to...
Introduction: The motivation of gamification aims to implement gamification around Natural Sciences ...