International audiencePublic screens are common in modern society, and provide information services to audiences. However, as more and more screens are installed, it becomes a burden for users to find information concerning themselves quickly. This is because screens cannot understand what users really need, they only display pre-designed information related to a certain location. To ensure better cohabitation between people and screens, one solution is to make screens understand users rather than make users understand screens. Given that it is difficult, even for humans, to interpret other people's intentions, it is far harder for screens to understand users. We need first to decide which kinds of information about users could be helpful f...
Most public and semi-public displays show content that is not related to people passing by. As a res...
Large displays in public and semi-public spaces continuously permeate our everyday lives as the pric...
Abstract. Do personalized interactions with ubiquitous public displays make sense? In our analysis w...
International audienceProxemics is the terminology to describe spatial relationship among humans whi...
International audiencePublic Screens are widely used in modern cities in the fields of public transp...
Abstract:- The dissemination of large displays and personal mobile computing devices has created new...
In this paper we describe the design and architecture of an adaptive proactive environment in which ...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
Most public and semi-public displays show content that is not related to people passing by. As a res...
Most public and semi-public displays show content that is not related to people passing by. As a res...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
We have become accustomed to seeing digital public displays, but not yet to inter-acting with them. ...
Modern society is becoming increasingly driven by digital technologies that augment urban environmen...
Identification of people and their position is essential in the design of proxemic interactions. The...
Most public and semi-public displays show content that is not related to people passing by. As a res...
Large displays in public and semi-public spaces continuously permeate our everyday lives as the pric...
Abstract. Do personalized interactions with ubiquitous public displays make sense? In our analysis w...
International audienceProxemics is the terminology to describe spatial relationship among humans whi...
International audiencePublic Screens are widely used in modern cities in the fields of public transp...
Abstract:- The dissemination of large displays and personal mobile computing devices has created new...
In this paper we describe the design and architecture of an adaptive proactive environment in which ...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
Most public and semi-public displays show content that is not related to people passing by. As a res...
Most public and semi-public displays show content that is not related to people passing by. As a res...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
As interactive systems become increasingly complex and entwined with the environment, technology is ...
We have become accustomed to seeing digital public displays, but not yet to inter-acting with them. ...
Modern society is becoming increasingly driven by digital technologies that augment urban environmen...
Identification of people and their position is essential in the design of proxemic interactions. The...
Most public and semi-public displays show content that is not related to people passing by. As a res...
Large displays in public and semi-public spaces continuously permeate our everyday lives as the pric...
Abstract. Do personalized interactions with ubiquitous public displays make sense? In our analysis w...