International audienceThis work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of children with cognitive disabilities. In this context, our objective is to propose a system capable of generating adaptive scenarios taking into account the user’s profile. A scenario here is a suite of pedagogical activities allowing the learner to achieve his/her pedagogical goal(s). The system is intended to be as generic as possible i.e. capable of being utilized with a variety serious games. Therefore, we’ve identified and separated different types of knowledge represented by the system namely; the domain concepts, the pedagogical resources and th...
Video games that are used as teaching tools are called serious games. However, there is an important...
This paper introduces the “Intelligent Serious Games for Social and Cognitive Competence” project. T...
The design of Serious Games for training in complex areas of expertise presents many difficulties re...
International audienceOur work addresses the development of a Serious Game for the diagnostic and le...
International audienceSerious games are often used in education as they provide an excellent opportu...
Our research work focuses on adaptive serious games. More precisely, our work aims at the developmen...
International audienceIn an online adaptive game-based learning environment, the quality of the prov...
A serious game is a game whose principal objective is other than only entertainment. In this thesis,...
Serious games are considered to provide powerful and attractive ways to acquire complex cognitive sk...
International audienceAdapting Learning Paths in Serious Games (SGs) is a challenging problem. Indee...
Serious games are considered to provide powerful and attractive ways to acquire complex cognitive sk...
When working with youngsters with intellectual disabilities, it is often a challenge to teach them ‘...
Abstract— In the last decade, a large rise in the number of learners with learning difficulties has ...
In this article, traditional games are proposed as complementary tools for metacognitive interventio...
Computing machinery allows the creation of intelligent, personalized, adaptive systems and programs ...
Video games that are used as teaching tools are called serious games. However, there is an important...
This paper introduces the “Intelligent Serious Games for Social and Cognitive Competence” project. T...
The design of Serious Games for training in complex areas of expertise presents many difficulties re...
International audienceOur work addresses the development of a Serious Game for the diagnostic and le...
International audienceSerious games are often used in education as they provide an excellent opportu...
Our research work focuses on adaptive serious games. More precisely, our work aims at the developmen...
International audienceIn an online adaptive game-based learning environment, the quality of the prov...
A serious game is a game whose principal objective is other than only entertainment. In this thesis,...
Serious games are considered to provide powerful and attractive ways to acquire complex cognitive sk...
International audienceAdapting Learning Paths in Serious Games (SGs) is a challenging problem. Indee...
Serious games are considered to provide powerful and attractive ways to acquire complex cognitive sk...
When working with youngsters with intellectual disabilities, it is often a challenge to teach them ‘...
Abstract— In the last decade, a large rise in the number of learners with learning difficulties has ...
In this article, traditional games are proposed as complementary tools for metacognitive interventio...
Computing machinery allows the creation of intelligent, personalized, adaptive systems and programs ...
Video games that are used as teaching tools are called serious games. However, there is an important...
This paper introduces the “Intelligent Serious Games for Social and Cognitive Competence” project. T...
The design of Serious Games for training in complex areas of expertise presents many difficulties re...